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Some Findings on Some Driver Components Relating to GameStream

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Recently I decided to give GeForce Experience another chance because I wanted to try out Moonlight/GameStream. I found that several components are required for it to work correctly.

In case you didn't know, Moonlight is an open-source program that allows streaming from a PC to any device using NVIDIA's proprietary GameStream protocol.


I haven't done any in-depth testing, but here are my best guesses as to what the components do...

Shield Wireless Controller: Necessary to use game controllers connected to GameStream clients (I tested with an Xinput controller on a Windows client).

Virtual Audio: Necessary for audio to work on GameStream without host audio enabled (Without it, Moonlight gives an error 418 which is related to audio devices)

Virtual Host Controller: Could be related to allowing GameStream clients to control the host (mouse and controller input)? Not sure about this one.

I can do more in-depth testing if necessary.

EDIT: Whoops, missed this thread...
 
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