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Star Wars Jedi: Fallen Order is EA's New Single-Player Star Wars Game Releasing Nov, 2019

VSG

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#1
We knew it was coming, and were patiently waiting for more news on a new IP from Electronic Arts based on the Star Wars license they have.. not made the best use of to date. Handed to developers Respawn Entertainment, who are on a high from Apex Legends and have shown how to create a new IP franchise for single- and mult-player gaming with Titanfall, the new single-player focused game is titled Star Wars Jedi: Fallen Order. Respawn and EA shared more details on the game yesterday as part of the Star Wars celebration event in Chicago, and let us know that the central character is a Jedi padawan, Cal Kestis, who survived Order 66 and the destruction of most of the Jedi order.

Cal Kestis turns to scavenging on the planet Braka while hiding from the Sith empire, in a move that will no doubt draw comparisons to Disney's new numbered film trilogy. With merchandise no doubt a factor, we will also see a new droid companion called BD-1, as seen in the images below. Given the nature of the protagonist being a padawan trainee, there will also be a Jedi knight who will accompany the player as a mentor. Combat will involve strategy, as per Respawn, with the player needing to employ abilities and spatial movement to make the most of the situation. Enemy units will include the Purge Troopers, a melee-focused variant of the Storm Troopers, who have already appeared in the Star Wars Extended Universe before as specialized units dedicated to hunting down survivors of Order 66. EA and Respawn were both quick to reveal this will be a single-player only game with no microtransactions, and the game releases on PC and consoles on November 15, 2019. While we wait for more details, no doubt coming near E3 or closer to debut, here's a reveal trailer to hold you till then.



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#2
Didn't they say nobody wants singleplayer games anymore?
 

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#3
Didn't they say nobody wants singleplayer games anymore?
This is EA’s way of admitting they were mega wrong, without actually having to say it. :laugh:
 

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#6
no mention of offline mode ?
knowing EA your require a online connection ( not needed for single player ) before you can play.
Well like anything on Origin. You’ll need Origin=Online
 
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#7
I should not have to say this, but... Obviously, do not preorder. Sure, the game is made by Respawn, yet the publisher is still EA. I very much doubt they have changed so fast after Battlefront II fiasco.
 
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#9
Imagine a ray traced light-saber being thrown down a very dark corridor and how all the shadows and reflections will move with it. :love:
 
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#10
Did EA actually realize they can make both story driven no in-game transactions games and casual MP with in-game transaction games and have a happy consumer base
or
did Disney step in
or
does Respawn just know how to lock the door when they see someone from EA coming.
 

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#11
Sure, the game is made by Respawn, yet the publisher is still EA.
Titanfall 2. EA was unable to eff that up after Respawn made it, so try not to be so negative.

or
does Respawn just know how to lock the door when they see someone from EA coming.
LMAO!! Loved that. I think its kinda true though.
 
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#12
What about The Mandalorian ? A good, single player SW game and a movie at the same time ?
 
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#13
Strong female character confirmed!


In any case, I'm cautiously optimistic. It's high-time for a good SW game.
 

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#16
Cal Kestis turns to scavenging on the planet Braka while hiding from the Sith empire, in a move that will no doubt draw comparisons to Disney's new numbered film trilogy. With merchandise no doubt a factor, we will also see a new droid companion called BD-1, as seen in the images below. Given the nature of the protagonist being a padawan trainee, there will also be a Jedi knight who will accompany the player as a mentor.
That sounds like a verbatim copy of KOTOR2. I have mixed feelings about this.
 
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#17
This is EA’s way of admitting they were mega wrong, without actually having to say it. :laugh:
Sometimes I wonder if there is a strategy. It more or less feels like a constant mood of the day response. I believe they call that 'listening to the community'.

We still don't have a god damn clue what we can actually rely on with EA. Somewhere deep inside you get the impression they want to release good games, and then there is the constant stream of mishaps. Even the simple things, take Origin for instance. It feels like going back ten years in terms of launcher quality. Slow load time, visibly loading in store items like a web page over 56k, inoperate functionality galore, super clunky interface... and this is a multi billion dollar company. I also still haven't managed to get ingame overlay to work.
 
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#18
That sounds like a verbatim copy of KOTOR2. I have mixed feelings about this.
Yep. Actually 1 or 2 guys from the design team of KOTOR2 are also part of the designing team ;)
 

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#19
In a tweet by EA they were actually boasting about this upcoming game not having loot boxes or microtransactions... As if this is anything to pat yourself on the back and boast about at this stage. They are making it sound like they found a cure for cancer and should be praised for not doing a booboo.

Activision promised there would be no loot boxes with their latest CoD game then added it 6months down the line as part of an update.

EA in the same fashion can't be trusted....Respawn do good work but it's still an EA title and it needs to be avoided or approached cautiously. Preferably with an axe so you can smack it on the head and kill it like one of them screaming zombies that alert the horde in state of decay.

I give it 3-6months after it's release before I decide if I want to buy the game or not.
 
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#20
That sounds like a verbatim copy of KOTOR2. I have mixed feelings about this.
It's this or nothing and I don't want nothing... or more competitive MP loot box crap. Oh, I do remember reading something about a KOTOR2 writer working on this.
 
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#21
My guess :
This is EA 's experiment on how to effectively implementing loot boxes in single player games.
 

Mamya3084

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#22
It'll have something to monetize on. Premium bundle with Jar Jar Binks side quest. Or they'll split the game up into episodes
 
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#23
In a tweet by EA they were actually boasting about this upcoming game not having loot boxes or microtransactions... As if this is anything to pat yourself on the back and boast about at this stage. They are making it sound like they found a cure for cancer and should be praised for not doing a booboo.

Activision promised there would be no loot boxes with their latest CoD game then added it 6months down the line as part of an update.

EA in the same fashion can't be trusted....Respawn do good work but it's still an EA title and it needs to be avoided or approached cautiously. Preferably with an axe so you can smack it on the head and kill it like one of them screaming zombies that alert the horde in state of decay.

I give it 3-6months after it's release before I decide if I want to buy the game or not.
 

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#24
Yep. Actually 1 or 2 guys from the design team of KOTOR2 are also part of the designing team ;)
It's this or nothing and I don't want nothing... or more competitive MP loot box crap. Oh, I do remember reading something about a KOTOR2 writer working on this.
…more mixed feelings... :(

Who really wants an asset-swapped remaster of KOTOR2? Bioware making KOTOR makes sense. Obsidian making KOTOR2 makes sense. In what has been described so far, there is nothing original here and it's being created by a studio that hasn't even dabbled in action RPGs.

This all strikes me as a bad idea. More of EA throwing money at a studio to make magic that hasn't worked out for them since Dragon Age: Inquisition. Bioware should have been working on this instead of Anthem. Hell, Respawn would have probably done 10 times better job on Anthem than Bioware did. I have to shake my head at the epic display of incompetence here by EA.

That said, I hope I'm wrong but odds are stacked against this game.

Edit: Chris Avellone contributed to writing on the game but he is under Aaron Contreras. Both have worked on nonlinear games so...maybe there is hope? I'm still concerned that a studio making exclusively shooters is working on a game that is heavily melee based. That's not an easy transition.
 
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#25
…more mixed feelings... :(

Who really wants an asset-swapped remaster of KOTOR2? Bioware making KOTOR makes sense. Obsidian making KOTOR2 makes sense. In what has been described so far, there is nothing original here and it's being created by a studio that hasn't even dabbled in action RPGs.

This all strikes me as a bad idea. More of EA throwing money at a studio to make magic that hasn't worked out for them since Dragon Age: Inquisition. Bioware should have been working on this instead of Anthem. Hell, Respawn would have probably done 10 times better job on Anthem than Bioware did. I have to shake my head at the epic display of incompetence here by EA.

That said, I hope I'm wrong but odds are stacked against this game.

Edit: Chris Avellone contributed to writing on the game but he is under Aaron Contreras. Both have worked on nonlinear games so...maybe there is hope?
Inquisition is what I think of EA and their mismanagement of BioWare and f'ing up so many Developers in general. This goes back a long ways with EA.

But I will hold my peace until I have more info about this game.
 
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