Hello people, I'm having a strange issue related to screen resolution. In every game/demo/benchmark I run, if I don't run things @ my screen's native resolution (17" = 1280x1024), the useful screen space will be reduced as well. Example: If I run a game or any 3D app @ full screen 1280x1024, my screen will be 100% filled, but if I change resolution to, say, full screen 1024x768, it will change to that resolution, but it will also reduce the space the the image takes, with the image being in the center occupying about 70% of the screen, and black borders around the screen. It's like a simulated windowed mode or something This is strange, because it didn't happen when I used XP. I recently moved to Windows 7 (currently using RC1 7100 build) and I just noticed this... because even though I can play anything I want @ 1280x1024, my eyes actually grew accommodated to using 1152x864 over time. And it really bothers me that I can't have real fullscreen with anything other than my screen's native res. Also I'm using the latest 185.81 drivers. What can I do? Anyone else experiencing this? I wanted to take screenshots, but apparently windows 7 doesn't like that.