Discussion in 'Games' started by Conti027, May 22, 2011.
Oh, the last time I played it was before the Wall of Flesh was added. I really should go kill it. XD
Boy, is my face red
I've put over 130 hours into this game, and didn't even notice until just a second ago that my armor has always been in the social slot column, not the equip column. For the love of Pete, I bet things are going to be a lot easier from here on out.
Alex... you gave up gaming with us for...This game?
I didn't give up doodley squat. You just don't bring me flowers, anymore.
I feel like towel thats been thrown away! lol
Terraria 1.2 went live!
Yes it did.
Mapping function is nice, but not exactly intuitive.
Extra row of inventory is great. Not sure why they added it though...
The change to the crafting UI is neat, if a little wonky.
I'm not sure if the improvement are universally better, but I'm looking forward to some more play time.
I think i last played this game months ago, I've heard a while back that the devs weren't gonna update the PC version anymore, obviously they've changed their minds. so, what has changed then since the update? is it worth getting back in to the game?
Wow, I thought they said they weren't going to do any more development on Terraria! I'm glad they changed their minds.
I read the update is bigger than the 1.1 update, over a million new additions/changes. You have to start a new world to get the full experience. I'm enjoying playing it over especially with all the new stuff. Underground is more unexpected and the world in general feels more natural and dynamic.
Get in and play for an hour, you'll be hooked.
A lot. Way too much to list here:
Yup, gonna be buying this soon.
Time to get into this amazing game once again
finally, altogether I like it alot more than the 1.1 so far.
Terraria 1.2.3 is available for people out of the know:
I also made a server manager available here:
Not only does it manage many servers, it exposes server commands to users and adds several new commands like infinite (issues a command every x minutes; example: /infinite noon 3 would make it day forever while /infinite would cancel it making the cycle resume normally, realtime, realdate, config (reloads config.xml), and restart (saves, exits, and starts the server). Look at the DTD file for the available features in the XML.
I have a server if anyone is interested. Its a large map.
Does it need updated? I tried connecting and I got "You are not using the same version as this server." My client is v220.127.116.11
Just updated it, For got to when the new update came out
I just logged in to check it out, I haven't played this game for a few months and have been trying to get back into it.
Since which update? I ask because if it was more than two months ago you might want to start a new world.
There were massive changes to some one time placement items, and it seems like pyramids actually generate reasonably frequently now.
Terraria 1.3 is launching June 30th. List of announced changes here: http://terraria.gamepedia.com/Upcoming_features
Can not wait
1.3 is out peeps, play and enjoy!
Yeah, I got my server switched over and besides TerrariaServer.exe giving me a lot of fits (they clearly haven't put the work into it they need to be), I was able to play for a bit. I only played one full cycle (20 minutes I think) and I already saw a lot of good changes on a new world from the Guide throwing arrows at enemies to more wild life, to being able to unpack a herb pack which gave a bunch of different craftable plants. They did a lot of work to the whole game and not just end game content.
It kind of sucks that you have to launch it through Steam to get Steam features in the dedicated server. I don't even know how one would do that because the executables are different. It would really be nice to use the Steam friends list for authorizing users. I know the guys that made TShock really wanted VAC ban support. I don't know if this is it or not.
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