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Texture and Pixel Fill Rate Question

hegemon875

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Joined
Jan 5, 2008
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#1
I was wondering why do the pixel/texture fill rate in GPU-Z display lower than what the rate actually is for a card?
 
Joined
Jan 2, 2008
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Location
Ottawa, Ontario, Canada
System Name Monkeywoman
Processor Core2Duo Q6600 3.150 7x450 1.40vCore G0
Motherboard Asus P5K SE
Cooling Thermalright 120 X for cpu Thermalright Highriser for northbridge
Memory 4Gig OCZ 900Mhz c5
Video Card(s) ATI Radion HD4850 stock for now
Storage 160gb Seagate master 250gb Seagate 500gb Seagate 500gb Western D
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Power Supply Corsair HX620
Software Windows Vista x64 Ultimate
#2
prolly u should have posted this in the "GPU-Z"bugs section. anyway gpuz is just showing u the 2d speeds. run a game and then minimize it then run gpuz.
 
Joined
Jan 2, 2008
Messages
157 (0.04/day)
Likes
6
Location
Ottawa, Ontario, Canada
System Name Monkeywoman
Processor Core2Duo Q6600 3.150 7x450 1.40vCore G0
Motherboard Asus P5K SE
Cooling Thermalright 120 X for cpu Thermalright Highriser for northbridge
Memory 4Gig OCZ 900Mhz c5
Video Card(s) ATI Radion HD4850 stock for now
Storage 160gb Seagate master 250gb Seagate 500gb Seagate 500gb Western D
Display(s) LG Flatron 22inch
Case Coolermaster Cosmos S
Audio Device(s) Creative XFI
Power Supply Corsair HX620
Software Windows Vista x64 Ultimate
#4
any time homie