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The Team Fortress 2 Clubhouse

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I liked how the spy blew up!

Hmm. I play tf2 too, but I live in Singapore so it's crap pings for US servers.. have to play on local ones =/
 
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how did you get the spy to explode with the dispenser?
The dispenser does splash damage (as does the tele and turrent) when it explodes. (I think) They probably shot the spy to 5hp then had him blow up the dispenser. If I'm wrong about splash they used mines.
 
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No there is no splash damage. Just use explode in the console.
 
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The dispenser does splash damage (as does the tele and turrent) when it explodes. (I think) They probably shot the spy to 5hp then had him blow up the dispenser. If I'm wrong about splash they used mines.
Seems that everyone who played TFC (I played it a tiny bit before TF2 came out) seems to think that. XD
 
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Nope, exploding buildings do no splash damage. We had a demoman on each team put 8 stickies behind it, started sapping it, waited until 2 seconds had gone, then had them both blow them up. Dispenser dies from BLU stickies, Spy dies from RED.
 
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I say again that that explosion looked so much bigger in-game, valve might have put bigger explosions in for people with bad graphics cards or something I guess...
 
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Nope, exploding buildings do no splash damage. We had a demoman on each team put 8 stickies behind it, started sapping it, waited until 2 seconds had gone, then had them both blow them up. Dispenser dies from BLU stickies, Spy dies from RED.
very, very clever. i want to be in your next movie:D lets make a meet the sentry gun.
 
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Braveheart

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crazy pyro

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Steam does not fix TF2 valve does, they fixed going under gravelpit I think, offensive sprays are always going to be there, can''t say about the demoman spawn camping, probably not though as that seems a legitimate defence stragtegy.
 

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Steam does not fix TF2 valve does, they fixed going under gravelpit I think, offensive sprays are always going to be there, can''t say about the demoman spawn camping, probably not though as that seems a legitimate defence stragtegy.
well, they fixed the demo glitch, theres a invisible force field there the stickies stick in mid air:laugh: i cant find how to get under ground though.
 

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Getting underground was fixed by valve months ago, that roomba video is also ages old.
 

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They fixed the Pyro being able to torch people through the gates.:(
 

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That's the mapper's fault not valve's, go find a badly made map and you'll find it still works.
 
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http://www.teamfortress.com/

Incoming Heavy!
August 11, 2008 - Robin Walker

We've been a little quiet for the last week as we've put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we'd be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we've got a new game mode with five new maps for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we'll be giving you the details on all this, and if all goes well, you'll have your hands on it shortly afterwards.

The community-made map included in the Heavy update is cp_steel, by Jamie 'Fishbus' Manson. After the Pyro update we received a lot of email telling us how wrong we were in our choices, and cp_steel was an easy next choice due to the way it dominated the suggestions. If you're firing up your email right now to tell us that we never get anything right, please include suggestions of what map(s) we should be looking at next.

We'll be updating A Heavy Update site with more info daily. Stay tuned!

http://steamgames.com/tf2/heavy/

:D
 
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Damn my laptop and going to get repaired:(
 

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Been waiting for the Heavy update for a while now(since the Medic update). Should be awesome.

Just can stand that once it comes out there will be like 8 Heavys each team.:(
 

..'Ant'..

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Valve just keeps coming. :D
 
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I love zombie heavying :D I hope they fix it tho cause it does get annoying when someone on your team is jumping around wobbling their arms :p I cant wait to see what weapons the heavy can unlock!!
 
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Looks like I'm going to have a fun time playing medic and spy when I get my laptop back, might even have some good pyroing too.
 
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Been waiting for the Heavy update for a while now(since the Medic update). Should be awesome.

Just can stand that once it comes out there will be like 8 Heavys each team.:(
thats why i am going to go spy and sniper during the update:D
 
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I hope, The Heavy taunt will be a killer taunt as the Pyro's Hadouken :D