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Total War SHOGUN 2 DX11 with built-in benchmark: even more demanding than Metro 2033!

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#52
Last edited:

crazyeyesreaper

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#53
if you read the entire thread and each post you would realize that the Preferences.txt file was borked on my install and not applying all DX11 features after deleting it and then re verifying game cache average dropped into the 50s

dropped to 52fps avg i found out that the game was not overwriting my graphic settings after deleting my preferences file restarting the game and reconfiguring the frame rate dropped,

4 bench runs back to back went 69.7 69.4 71.1 72.2 this was before deletion
after deleting the preferences file and re enabling all features
4 bench runs give me 51 52 52 51

that with gpu and cpu at stock

gonna try again with some quick software overclocks

quick gpu clocks of 950 / 1450
cpu at 3800 / 2600

avg went up to 58 56 only did 2 quick runs,
 
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#54
1920x1080 4xAA I get 30-35fps in the campaign map, 25-28fps in the battle map (land) zoomed out, 15-19fps zoomed all the way in. Still playable though and it did look better.
 

zanat0s

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#55
me at 2500x1600 and antiallising 4 and everything ULTRA or on i get 37. FPS!
 
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#56
1920x1080 4xAA I get 30-35fps in the campaign map, 25-28fps in the battle map (land) zoomed out, 15-19fps zoomed all the way in. Still playable though and it did look better.
LOL I forgot to add that I slightly underclocked my GTX 570 because of the weather then. :p
 

crazyeyesreaper

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#58
4gb system ram is plenty, to max graphics settings you need 2x GPUs in sli and crossfire with 1500mb of vram or more
 

Hanam

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#59
I run everything on max at 1920x1200 except Anti Aliasing which is at x4. It seems to effect the campaign map in a bad way frames per second wise.

In-battle with the maximum amount of units (with max aa), my fps is great. It's the silly campaign map that is finicky with anti aliasing.

Performance stuff aside, I really enjoy the game. Co-op is great.