OrbitzXT
New Member
- Joined
- Mar 22, 2007
- Messages
- 1,969 (0.32/day)
- Location
- New York City
System Name | AX-01 |
---|---|
Processor | Intel Core i5-2500K @3.7 GHz |
Motherboard | ASRock Z68 Extreme3 Gen3 |
Cooling | Zalman 9700 |
Memory | Kingston HyperX T1 Series 8GB DDR3 1600 MHZ |
Video Card(s) | GTX 590 |
Storage | Intel X25-M |
Display(s) | 42" Samsung LED HDTV |
Case | Antec Twelve Hundred |
Audio Device(s) | HT | OMEGA STRIKER 7.1 |
Power Supply | Kingwin 1000W |
Software | Windows 7 64-Bit |
I never really knew the numbers behind Triple Buffering, if some smart person would fill me in. As I understand it, when you have V-Sync on, if your GPU can't maintain 60 FPS and you don't have Triple Buffering on you'll drop down to 30 or so FPS. I get that part, but what exactly does Triple Buffering do? When you drop below 60FPS with both options on, are you able to have say 58 FPS? Or is there another number that Triple Buffering drops it down to, like how V-Sync without the buffer would bring it down to 30?