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Tropico 3

FordGT90Concept

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I still have to wait another 2-3 weeks to play it. :( Damn Euro/US delay. XD
 

FordGT90Concept

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I placed the order yesterday for it. I can't wait until it arrives. :D
 
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I downloaded the demo on steam last night and goodness, is this game beautiful! I am not normally into games like this but this is an exception. Going to pick up the full version when I get some extra cash.
 

FordGT90Concept

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I just installed and started playing now. It updated from 1.02 to 1.04 right away after asking for the key. Funny how on the box it says it is Windows 7, Vista, and XP is recommended even though the game came out a few days before Windows 7.

It uses one core at about 66%, two cores at about 33%, and one core at about 5% (mind you, I really have nothing on the map yet).
 

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Not my type of game.
 
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The demo sucked the juice from my system like mad, low frames but tolerable.
If the demo is anything to go by its just Tropico 1 with new graphics, most stuff is the same, make alliances and buildings are all the same.

To me same game different skin maybe thats a good thing tho as i enjoyed the first and second.
 

FordGT90Concept

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I'm already enjoying Tropico 3 more than the orginal. It just feels more like a finished product. I still think I like Tropico 2 better than Tropico 3 but that's because it is a pirate island (hard not to be good XD).
 
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Is this anything like black and white 2 but without the war part? I loved just building cities in black & white 2 just didn't care for the whole fighting part..
 
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I'm already enjoying Tropico 3 more than the orginal. It just feels more like a finished product. I still think I like Tropico 2 better than Tropico 3 but that's because it is a pirate island (hard not to be good XD).

Yarr, pirates can't be topped. I'm hoping for a Tropico 3: Pirate Cove :D

Is this anything like black and white 2 but without the war part? I loved just building cities in black & white 2 just didn't care for the whole fighting part..

Well, the only war thats going on is between your government and some lousy rebels on your island, but thats sort of rare and not really "war". Its more focused on building, economy and politics (latter being relatively easy with you being a dictator). And mind you, the layout of your city is important.
 

FordGT90Concept

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Yarr, pirates can't be topped. I'm hoping for a Tropico 3: Pirate Cove :D
Me too. Kind of surprising that PopTop (who made Tropico and Tropico 2: Pirate Cove) was merged into Firaxis studios. I'm clueless as to how a Belgian developer got the rights to make Tropico 3 but they did a damn fine job and I so hope they do make a pirate version. I've completed 3 campaign missions already and have barely scratched the surface (don't even have access to power plants yet).
 
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Me too. Kind of surprising that PopTop (who made Tropico and Tropico 2: Pirate Cove) was merged into Firaxis studios. I'm clueless as to how a Belgian developer got the rights to make Tropico 3 but they did a damn fine job and I so hope they do make a pirate version. I've completed 3 campaign missions already and have barely scratched the surface (don't even have access to power plants yet).

I'm telling you, the campaigns are kinda hard once you progress. And what REALLY rules are oil refineries. Complete with huge dock, oil rigs and a shitload of money.

There is some criticism about there being too few buildings. Well I can say there are enough, you'll find yourself more than once in a situation where you think "damn where to put that thing". Seriously, you have to plan the city big time in advance, exlore the island and everything... its deep alright. And because of that so much fun.
 

FordGT90Concept

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It's deeper than SimCity but not as deep as Anno 1404 (annoyingly deep with all the micromanaging). I just did the Industry one and had one cigar factory and one jewlery factory. Their combined revenue was consistently at 30,000+. I was rolling in dough at less than 250 people. I built them a power station, armory, army base, sports arena, and hospital and my funds never dropped below 20,000. I think they may have made it a bit too easy but I know I'll regret saying that...
 
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It's deeper than SimCity but not as deep as Anno 1404 (annoyingly deep with all the micromanaging). I just did the Industry one and had one cigar factory and one jewlery factory. Their combined revenue was consistently at 30,000+. I was rolling in dough at less than 250 people. I built them a power station, armory, army base, sports arena, and hospital and my funds never dropped below 20,000. I think they may have made it a bit too easy but I know I'll regret saying that...

If you do it right from the beginning, you can walk thru. If you fuck up at the beginning (ie madly in dept), you face consequences. I always built at least three farms and a fishermans dock at the beginning, that way I'll make reasonable profit soon; from then on I'll expand.

I don't build the inferior apartment buildings tho, always the nice ones that cost more, but it keeps the people happier.

Say, do you have the problem too, that when you have a perfectly flat strip of beach, and when you want to build something there it says "terrain could not be flattened (or something similar)? I had that once, that threw my whole plans overbord, so there was no more space for building large hotel areas... I hate that.
 

FordGT90Concept

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I've only had problems trying to get a road straight up a mountain. :roll:


At the beginning of the Industry Titan, I built a high school and three tobacco farms (setting the farms to high priority). Once the high school was done, I built the cigar factory. That put me $4000 in debt (USSR and USA bailed me out and I didn't take sides so they were fighting over me :roll:). Once the product started flowing and the high school grads got to the factory, it turned into very reliable supply of funds.


I build tenatments near uneducated labor (farms and such) because by default, they don't make enough money to live in the apartments (apartments are $3/month and tenatments are $1/month--required not to take a loss on the property). At some point, you are done building that cheapo stuff so from that point on, the focus is on the apartments. Apartments will satisfy high school and college graduates although to get their housing satisfaction really high, you have to produce electricity and build Luxary Homes and Condominiums.
 
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I've only had problems trying to get a road straight up a mountain. :roll:


At the beginning of the Industry Titan, I built a high school and three tobacco farms (setting the farms to high priority). Once the high school was done, I built the cigar factory. That put me $4000 in debt (USSR and USA bailed me out and I didn't take sides so they were fighting over me :roll:). Once the product started flowing and the high school grads got to the factory, it turned into very reliable supply of funds.


I build tenatments near uneducated labor (farms and such) because by default, they don't make enough money to live in the apartments (apartments are $3/month and tenatments are $1/month--required not to take a loss on the property). At some point, you are done building that cheapo stuff so from that point on, the focus is on the apartments. Apartments will satisfy high school and college graduates although to get their housing satisfaction really high, you have to produce electricity and build Luxary Homes and Condominiums.

The road building suprised me, you can't go straight up vertically, but it will allow some pretty awesome routes.

Ah damn the slums around those farms! I have it like that: Setting the minimum salary to 6 bucks, and the rent for the apartements from 3 to 2 bucks. That way, even farmers and such can afford living in a nice home (they can afford rent at 2/3 of their salary). This increases happyness, and swipes those rotten shacks off the map.

I also build a lot of decorations... which brings me to another question: To switch between the decoratons, I always have to click on the decoration icon again, until the one I want eventually shows up. Isn't there a shortcut or something to switch directly between them? Haven't figured out yet.
 

FordGT90Concept

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[ and ] change the decoration. It says down in the tool bar what keys do what which the selected object.

By the way, there is a "Pirate Cove" island that just unlocked for me. I haven't played it yet...
 
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[ and ] change the decoration. It says down in the tool bar what keys do what which the selected object.

By the way, there is a "Pirate Cove" island that just unlocked for me. I haven't played it yet...

Thanks man!

The Pirate Cove campaign is pirate related, because the people of that island are ancestors of pirates. Sorry to burst your bubble :p
 

FordGT90Concept

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I figured it wasn't going to let me loot and pillage because it just doesn't fit the scope of Tropico 3. I haven't played it yet but will eventually.
 
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loved tropico 1/2 im also waiting for a new pirate one.. that game was and is epic
 

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Viva Tropico was pretty hard (200% difficulty, 25 year limit). I had to retry 3-4 times in order to meet the requirement (65% happiness or greater) within the time limit. I ended up bankrupting myself with very high wages in order to boost it from 63% to 65% in the last year.
 

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Two things that really impress me with Tropico 3:
1) No disk required to play!!! :D
2) Alt+Tab is fully supported. The game was minimized for hours, played for hours, minimized again for hours, etc. and it never skipped a beat. :D
 

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I dont know but dawn of discovery looks kinda like anno 1404. It is time consumption game, way too long to get to the next game .
 

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Dawn of Discovery is Anno 1404. It was released under one title or the other depending on where you live.

Tropico 3 has very little in common with Anno 1404. It's more like the Cuban version of SimCity Societies but much better because you control a whole island.
 

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Cooling D15
Memory Patriot 2x16GB PVS432G320C6K \ G.Skill Flare X5 F5-6000J3238F 2x16GB
Video Card(s) eVga GTX1060 SSC \ XFX RX 6950XT RX-695XATBD9
Storage Sammy 860, MX500, Sabrent Rocket 4 Sammy Evo 980 \ 1xSabrent Rocket 4+, Sammy 2x990 Pro
Display(s) Samsung 1080P \ LG 43UN700
Case Fractal Design Pop Air 2x140mm fans from Torrent \ Fractal Design Torrent 2 SilverStone FHP141x2
Audio Device(s) Yamaha RX-V677 \ Yamaha CX-830+Yamaha MX-630 Infinity RS4000\Paradigm P Studio 20, Blue Yeti
Power Supply Seasonic Prime TX-750 \ Corsair RM1000X Shift
Mouse Steelseries Sensei wireless \ Steelseries Sensei wireless
Keyboard Logitech K120 \ Wooting Two HE
Benchmark Scores Meh benchmarks.
Well been playing Tropico 3 for over a week now and it's been lots of fun. Seems less picky than most others like Sim City for one and Anno for another. Still waiting for one like Civ but with realistic armys so a archer cannot take a tank out lol.

Only thing is annoying me with it is a lack of a delete tool like for removing trees. So when you build a farm you remove the tree's in the area you need.

I end up building roads over the area's were i am going build a farm then delete the road lol. I wish they added fences to the game to so you could fence area's.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
:| Farms won't clear trees by themselves?
 
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