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Ubisoft and NVIDIA Team Up On Assassin's Creed Unity, Far Cry 4 And More

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#76
Finally someone point this out.
Actually if it is just a bad PC port, AMD will have an advantage thanks to theirs higher VRAM and similarity of micro architecture (GCN). But a bad port with Gamework is somehow a different story.
Their higher video RAM? I didn't know AMD had a monopoly on higher video memory solutions in the GPU market. Better port as per GCN? I believe there have been Gaming Evolved titiles that ran better on comparative NVIDIA GPUs. I might be one of those people that understands what GameWorks is, so I'm not defending it but why should end-users be all battling this out like it's some big conspiracy. You want to run a game that is NVIDIA "supported", get an NVIDIA card, just like those who have NVIDIA cards have to settle for Gaming Evolved games. We're not talking about UNICEF here people, it's corporations using marketing tools.
 
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#77
Their higher video RAM? I didn't know AMD had a monopoly on higher video memory solutions in the GPU market. Better port as per GCN? I believe there have been Gaming Evolved titiles that ran better on comparative NVIDIA GPUs. I might be one of those people that understands what GameWorks is, so I'm not defending it but why should end-users be all battling this out like it's some big conspiracy. You want to run a game that is NVIDIA "supported", get an NVIDIA card, just like those who have NVIDIA cards have to settle for Gaming Evolved games. We're not talking about UNICEF here people, it's corporations using marketing tools.
Aren't these contradictory?
 
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#78
Well, i still think that the close relation between Ubisoft and Nvidia will hurt games on pc as a whole.

1. Nvidia fucked up with xhysics, not that many games support it after a decade. Most games uses Intels Havok which can almost the same, or the difference isent worth mentioning.

2. Now Nvidia has gone into bed with Ubisoft which might hurt owners of Radeon cards preformancewise on Ubisoft titles in the future. Or not, since AMD delivers to xbox one and also PS4, that has to be taken into account, since the consoles it where the money is, not in the pc game market, thats only a niece now.

I would like studios to embrace Mantel, since it only makes dx11 look bad, no matter which GFX you have in your machine. Which got Microsoft off their feet, and mabye make dx12 funtion much better that dx10, dx10.1 and dx11, then im a happy camper.

So far Mantle gets support from more studios, and i rekon since AMD sits on all consoles, Nvidia shits themselves there missing out.

I dont care if my setup runs 3 frames less on AMD than on a Nvidia card, as long as my gaming experience is solid and enjoyable then im happy:).

I for one, hate monolopy, so i allways backup the little guy, thats why ive shifted from Intel/Nvidia to purely AMD as my main computer, it can run everything i wants it to do, so im happy with the change, end of story.
 
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#79
Well, i still think that the close relation between Ubisoft and Nvidia will hurt games on pc as a whole.

1. Nvidia fucked up with xhysics, not that many games support it after a decade. Most games uses Intels Havok which can almost the same, or the difference isent worth mentioning.

2. Now Nvidia has gone into bed with Ubisoft which might hurt owners of Radeon cards preformancewise on Ubisoft titles in the future. Or not, since AMD delivers to xbox one and also PS4, that has to be taken into account, since the consoles it where the money is, not in the pc game market, thats only a niece now.

I would like studios to embrace Mantel, since it only makes dx11 look bad, no matter which GFX you have in your machine. Which got Microsoft off their feet, and mabye make dx12 funtion much better that dx10, dx10.1 and dx11, then im a happy camper.

So far Mantle gets support from more studios, and i rekon since AMD sits on all consoles, Nvidia shits themselves there missing out.

I dont care if my setup runs 3 frames less on AMD than on a Nvidia card, as long as my gaming experience is solid and enjoyable then im happy:).

I for one, hate monolopy, so i allways backup the little guy, thats why ive shifted from Intel/Nvidia to purely AMD as my main computer, it can run everything i wants it to do, so im happy with the change, end of story.
You must have been fed retard sandwiches your entire life. Ever heard of Unreal engine?
 
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#80
You must have been fed retard sandwiches your entire life. Ever heard of Unreal engine?
Unreal WHO ? Epic has done nothing to push their engine to the limits the last 2 years(I hope), otherwise Frostbite and refurbished Dunia will run them over, like they allready have
 
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#81
Unreal WHO ? Epic has done nothing to push their engine to the limits the last 2 years(I hope), otherwise Frostbite and refurbished Dunia will run them over, like they allready have
lol uhhh forums are funny. It's liking speaking to the mythical unicorns of tards.
 
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#83
The most profitable market for nVidia is professional scene FYI.
And if nVidia keep these Gameworks stories running, they will destroy PC gaming for sure.

Imagine the day 50% PC game only run good on nVidia, others only good on AMD, what should a consumer do? They will buy a PS4 :rockout: And then the studios? They will only optimize the console versions and give craps to PC gamers.
When i said gaming I also meant workstation.
Gameworks won't destroy gaming. What game studio in their right mind would continue to use it if it hurts gamers... aka their customers and potential customers. Especially when it is out in the open, the practices nVIDIA are using (dll's vs source code) are bad form and hurts more than it helps. Gameworks is bad, but I'm not calling the end of the world, because that would just be insanely foolish.
 
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#84
I think we should drop the off topic though. This isn't really about the game at all. It's just another AMD/nVidia pissing contest.
It's far from just a pissing contest when it hurts gamers. Don't get it twisted.
 

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#85
AMD hardware is in XBOX/PS4 with Mantle optimizations. That's why NVidia is pushing more and more Gameworks. It's there way to get in the middle and make sure stuff runs well on their discrete gfx cards.
Xbox One and PS4 don't use Mantle. AMD has already said Mantle is not intended to be used on consoles, its strictly a PC API. Consoles don't need Mantle because of the way developers are able to code to the metal already.
 

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#86
Oh nice, neither or you could even manage a 100Mhz overclock and you're trying to brag!

And all the reviews say these cards overheat.

BTA even said these cards overheat and throttle under load.

What you fools don't want to admit is that it isn't just about the GPU temperature.

The PWMs on these cards all overheat and cause the cards to throttle.

That is why a full coverage waterblock is the only way to stop these things from throttling under load!

No one wants to admit that these things are AMD's Fermi's, but they are.
You are making the worlds biggest fool of yourself.
 

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#87
and yet what recus mentioned above is true, stop being a fanboy all of the evidence shows that if amd had more developers in their pocket the same would happen to us. Amd is far from being classified as "good" company !!
Yeah n nvidia is worse so stop being a fanboy
 
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