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Virtual Reality Club

Mindweaver

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Since there hasn't been much here....I finally get my Vive tomorrow.
Nice! I can't wait to hear what you think about it. This will be your first VR experience, correct?
 
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I mean I've used Google Cardboard plenty of times, but besides that yeah.
Already have a lot of stuff for it as well..so primed and ready to waste hours upon hours in VR. Got a few tech demos and other stuff to try out too.

 

Mindweaver

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I mean I've used Google Cardboard plenty of times, but besides that yeah.
Already have a lot of stuff for it as well..so primed and ready to waste hours upon hours in VR. Got a few tech demos and other stuff to try out too.


Nice list of games! Yea, I like Google Cardboard and I have v1, v2, and a Freefly, but even with my DK1 they don't come close to the immersion level it offers. So, the Vive should really blow your mind.
 

silentbogo

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I think Portal is still the best.
Not sure why Valve is pushing new casual titles as VR showcase, there are quite a few older titles with recently added VR support which look amazing.

My list:
- Portal 1/2 and other valve titles (It sucks that I sold my Novint falcon. Perfect for TF2 in VR)
- GRID Autosport, Dirt Rally etc.

Also tried with TrinusVR, Vireio Perception or other tools:
- Fallout 3
- Trine
- F.E.A.R.

There's also vorpX driver. It is a commercial software, but according to latest claims it supports very playable FPS on Bioshock Infinite and Skyrim (with proper head tracking)!

And the ones I want:
- Project Cars
- Obduction (VR support announced)
- Star Citizen
- Elite: Dangerous (looks awesome)

P.S. Not buying any current gen. headsets ATM. Gonna wait till next year and cheaper alternatives and enjoy my ghetto DK1.
 

Mindweaver

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I think Portal is still the best.
Not sure why Valve is pushing new casual titles as VR showcase, there are quite a few older titles with recently added VR support which look amazing.

My list:
- Portal 1/2 and other valve titles (It sucks that I sold my Novint falcon. Perfect for TF2 in VR)
- GRID Autosport, Dirt Rally etc.

Also tried with TrinusVR, Vireio Perception or other tools:
- Fallout 3
- Trine
- F.E.A.R.

There's also vorpX driver. It is a commercial software, but according to latest claims it supports very playable FPS on Bioshock Infinite and Skyrim (with proper head tracking)!

And the ones I want:
- Project Cars
- Obduction (VR support announced)
- Star Citizen
- Elite: Dangerous (looks awesome)

P.S. Not buying any current gen. headsets ATM. Gonna wait till next year and cheaper alternatives and enjoy my ghetto DK1.

Which Oculus Runtime are you using? I'm using 0.8 and SteamVR is really good. If you don't have 0.8 then install it and go here and check out stuff with full controller support. That goes for Vive and Oculus stuff. Check out Gunjack! It's really good for only $9.99. Also, you can pick up Elite Dangerous: Arena for $7.99. It's multiplayer only like Eve Valkyrie and it's good. Adventure Time is really good for 4.99, but it's a short game. I'm stuck with my Dk1 for a bit as well.
 

silentbogo

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Which Oculus Runtime are you using?
I'm remodeling the HMD cable [again], so it's been collecting dust on the shelve for about a month (because I'm so lazy). Before that I used 0.6.x, so I still haven't tried 0.8.
 

Mindweaver

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I'm remodeling the HMD cable [again], so it's been collecting dust on the shelve for about a month (because I'm so lazy). Before that I used 0.6.x, so I still haven't tried 0.8.
Well you're in for a treat! I've really enjoyed the stuff on SteamVR. You can actually load up any of the Vive stuff and view it, but you can get passed the start screen with out the Vive controllers. The new Valve screen looks really cool in "The Lab". You're in a room with valve's everywhere and in the center it has Valve. All the Valve's look cool in VR. I was told by the dev for "TheBlue" that they are working on a Oculus support with Xbox controller. That one should be amazing.
 

Mindweaver

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@Guitarrassdeamor - Ok man you have me in suspense.. Did you get it? Details man! I need details! lol
 

Mindweaver

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I'll copy/paste what I wrote in chat to friends/on Reddit last night. I want at least a few days to give real impressions and play more games. Random jumble of thoughts below.

Setup was not that bad just time consuming having to setup the lighthouses and drill holes like I did. Did have to try three USB ports partly my fault but currently running over USB 2.0 because apparently it doesn't like some 3.0 controllers

Chaperone is pretty awesome...a must have for room scale

Space Pirate Trainer is super fun. Brookhaven Experiment (zombie game) is pretty cool but easy -- but when the monsters are rushing at you it feels pretty real.

Headset adjusted a bit better, looks better, feels better. However still blurry when you look at the edges which I don't like. SDE went away when really immersed.

Got counter strike to play but will play more possibly tonight. I pulled my power cord out twice though going towards the edge of my room...may be ordering longer cables

Alright so I played another hour or so. Got through The Lab (bow experiment, robot repair, little bit of the spaceship fighter thing, little bit of the landscape, and the factory slingshot destroy thing). The slingshot was the most fun, I spent a fair amount of time doing that. It put you on the edge of a platform shooting into boxes and stuff that made it feel like I was close to the edge sort of even though I knew I wasn't. I played Sisters demo which was supposed to be some scary shit? I don't know, lasted 5 minutes and was pretty stupid. Played more The Brookhaven Experiment and that game is fun...the gun is really weird aiming down the sights and such, but shooting zombies it fun. The sixth wave came and they started to get faster and that's when I started liking it more..was a bit slow before that. Then demo ended. VR minigolf was fun for a few minutes but seemed meh - club was in my left hand, and I didn't realize it (kept looking for a game option to switch) but apparently it assigns controllers a hand I guess in the steamvr....so I switched them when I stared brookhaven because that's when I 'realized' it...not sure if there's a setting to switch that. Felt odd.

So far stuff is 'fun'...but I haven't truly felt immersed. Yeah it was awesome seeing baloons and being able to hit them in the demo, but it was a quick 'oh my god its finally here' moment and kinda faded away. The screen door effect is definitely present, and again still not sure if I'm wearing the headset completely correct but there is definitely blurring around the edges which makes text difficult to read if a lot is on screen and makes scenes look kinda fucky at times. The cable is too short for my space, roughly 15x12ish probably, and right now it is in a twisted mess on the floor because of how many times I kept turning and moving I guess. You do notice the headset on your head but it is weighted fairly well, I didn't have vive face either but I did also buy a VR cover so that might help.

I'm hoping hover junkers and/or audiosurf will really help me feel more immersed because those seem to be more of the 'triple A' titles of VR at the moment. I've still got a lot left to play. I like it so far, I guess I'm just definitely wanting a higher resolution, more FOV, and wireless already. Baby steps I guess.

Also I'll once again mention that the chaperone system works awesome and is a definitely needed and cool thing for room scale.

I haven't lost tracking once so far when I've been in the middle of the room or walking near/slightly outside the boundaries of my space. No noticeable lag in the controllers/my movements either.
 

Mindweaver

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I'll copy/paste what I wrote in chat to friends/on Reddit last night. I want at least a few days to give real impressions and play more games. Random jumble of thoughts below.

Nice! I just spent $577 on my golf cart, and I plan to spend another $500 or so on batteries... So, I don't know how soon I'll be able to get a Vive. Another I guess AAA game would be Budget Cuts. Also, Wevr Transport is free and has The Blu demo. The one with the ship and the whale.
 
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So I have VR setups at work and a DK2 at home. We have on order a Rift and Vive, but also have a Hololens approved.
 

Mindweaver

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So I have VR setups at work and a DK2 at home. We have on order a Rift and Vive, but also have a Hololens approved.
Nice! Any projects you want to share?
 
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Nice! Any projects you want to share?
Not really doing anything ATM. We simply showcase the VR stuff at work for projects we may collaborate on. At home lately the DK2 gets used for Lucky's Tale as the kids love it.
 

Mindweaver

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VR HMD Quest 3 (128gb) + Rift S + HTC Vive + DK1
Software Windows 11 Pro x64 / Windows 10 Pro x64
Benchmark Scores Yes
Not really doing anything ATM. We simply showcase the VR stuff at work for projects we may collaborate on. At home lately the DK2 gets used for Lucky's Tale as the kids love it.
If you haven't tried it then try Adventure Time. It's only about 30 minutes long, but it good.
 
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Really want to wait until our CV comes in so I can use that instead. DK2 kinda hurts my head above the eyes.
 

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VR HMD Quest 3 (128gb) + Rift S + HTC Vive + DK1
Software Windows 11 Pro x64 / Windows 10 Pro x64
Benchmark Scores Yes
Really want to wait until our CV comes in so I can use that instead. DK2 kinda hurts my head above the eyes.
I don't blame you. What month are you getting the Vive and Rift? I'd like to get a Hololens for work as well. I just need to figure out a way to slip it into my IT budget... lol I can hear my CFO now asking what's this Hololens for 3k? lol
 
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I don't blame you. What month are you getting the Vive and Rift? I'd like to get a Hololens for work as well. I just need to figure out a way to slip it into my IT budget... lol I can hear my CFO now asking what's this Hololens for 3k? lol
Have no idea. We got approved for P card purchase and that's as far as my email chain was taken. Hololens I was shown during a presentation that we were approved but have no idea when that's coming in either. Lockheed is very slow doing things.
 
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Hover Junkers is fun, but weird. I feel like one person should be steering the ship and one shooting, maybe they have that in the game but I am not sure. Otherwise the one or two quick gunfights I had in a match were fun. Didn't get much more into it yet.

The Cubicle was a neat experience, I thought it was boring at first and then suddenly the scene starts changing and gets cool. It's a free real neat experience to try out if you have a Vive. It gave me a good sense of height which I felt interesting (and scary as I'm afraid of heights).

Jeeboman Demo I tried for 5 minutes and turned it off. It seems kind of cool, but basically has you teleporting from platform to platform. The problem here lies that you have to shoot and move around to kill everything flying at you, which is fine in something like Space Pirate Trainer that lets you move around on a big platform. Jeeboman puts you on this tiny platform that appears to be on top of a building and you're above the city; so if you walk to the edge/step over it your brain tells you that you are going to fall. As someone afraid of heights, this doesn't sit well with my brain and in turn I can't move around and make quick movements to kill enemies because I feel like I'm going to fall off.

Audioshield is fun, doesn't work well with rap music. Did crash on me a handful of times using it too, especially the first day. There are included tracks which tend to work well - the best one I tried (only tried two or three) was the Glitch Mob song which was the best one I've played so far. Also played a metalcore song of my own and that worked surprisingly well.

Brookhaven Experiment as I've outlined before is really cool, though not scary as some people have said. I also am good at aiming it appears (at least with a laser sight lol) so the monsters rarely get close. When I was playing it last night the bigger ones that require half a clip or so got up in my face and that was pretty neat, but again not scary. I will definitely be buying this when it releases, I do hope they have more weapons and enemy types and that the waves get bigger/faster which I'm sure they will.

The Visitor was less than a 10 minute experience and not worth the dollar it costs IMO. If you're easily scared it may be different for you, and I played it standing while apparently it should be seated; but basically you are sat on a bed and some stuff that is supposed to be spooky happens. If it was free I would recommend trying it but even at a dollar I just wouldn't bother.

Light Repair Team #4 was a puzzle game that you have to turn on lights by reflecting surfaces with mirrors and such. I got through about seven levels and it was pretty interesting. Seems short, but it is cheap and I think worth it as I'll probably play through the rest. Just a calm little experience.

Budget Cuts from what I played was awesome - haven't finished the demo, it was broken in the fact that I could stick my head through walls and teleport so I kinda did that at the end and didn't really finish it. I teleported up to the ceiling on some cables and looked down and thought I was going to fall because I was up way above the floor..that was interesting feeling. I feel like this will be the AAA title of VR when it comes out.

What else...I haven't tried anything else that I can think of but still a lot left to play. Between trying people out for CS this week I haven't had a lot of time to play, but hoping to spend more time on the weekend. Still adjusting headset for best fit, it's not an exact science unfortunately, but I think I got pretty close yesterday.

A few weeks ago I got it into my mind that I wanted to start doing VR reviews and news and such and bought a domain 'vrevolution.io' just because, but I don't think I'll ever get around to making a site lol.
 

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Hover Junkers is fun, but weird. I feel like one person should be steering the ship and one shooting, maybe they have that in the game but I am not sure. Otherwise the one or two quick gunfights I had in a match were fun. Didn't get much more into it yet.

The Cubicle was a neat experience, I thought it was boring at first and then suddenly the scene starts changing and gets cool. It's a free real neat experience to try out if you have a Vive. It gave me a good sense of height which I felt interesting (and scary as I'm afraid of heights).

Jeeboman Demo I tried for 5 minutes and turned it off. It seems kind of cool, but basically has you teleporting from platform to platform. The problem here lies that you have to shoot and move around to kill everything flying at you, which is fine in something like Space Pirate Trainer that lets you move around on a big platform. Jeeboman puts you on this tiny platform that appears to be on top of a building and you're above the city; so if you walk to the edge/step over it your brain tells you that you are going to fall. As someone afraid of heights, this doesn't sit well with my brain and in turn I can't move around and make quick movements to kill enemies because I feel like I'm going to fall off.

Audioshield is fun, doesn't work well with rap music. Did crash on me a handful of times using it too, especially the first day. There are included tracks which tend to work well - the best one I tried (only tried two or three) was the Glitch Mob song which was the best one I've played so far. Also played a metalcore song of my own and that worked surprisingly well.

Brookhaven Experiment as I've outlined before is really cool, though not scary as some people have said. I also am good at aiming it appears (at least with a laser sight lol) so the monsters rarely get close. When I was playing it last night the bigger ones that require half a clip or so got up in my face and that was pretty neat, but again not scary. I will definitely be buying this when it releases, I do hope they have more weapons and enemy types and that the waves get bigger/faster which I'm sure they will.

The Visitor was less than a 10 minute experience and not worth the dollar it costs IMO. If you're easily scared it may be different for you, and I played it standing while apparently it should be seated; but basically you are sat on a bed and some stuff that is supposed to be spooky happens. If it was free I would recommend trying it but even at a dollar I just wouldn't bother.

Light Repair Team #4 was a puzzle game that you have to turn on lights by reflecting surfaces with mirrors and such. I got through about seven levels and it was pretty interesting. Seems short, but it is cheap and I think worth it as I'll probably play through the rest. Just a calm little experience.

Budget Cuts from what I played was awesome - haven't finished the demo, it was broken in the fact that I could stick my head through walls and teleport so I kinda did that at the end and didn't really finish it. I teleported up to the ceiling on some cables and looked down and thought I was going to fall because I was up way above the floor..that was interesting feeling. I feel like this will be the AAA title of VR when it comes out.

What else...I haven't tried anything else that I can think of but still a lot left to play. Between trying people out for CS this week I haven't had a lot of time to play, but hoping to spend more time on the weekend. Still adjusting headset for best fit, it's not an exact science unfortunately, but I think I got pretty close yesterday.

A few weeks ago I got it into my mind that I wanted to start doing VR reviews and news and such and bought a domain 'vrevolution.io' just because, but I don't think I'll ever get around to making a site lol.

Nice man! Keep the info coming. eVRybody is buying domains with VR in it.. lol Make a some Youtube videos I'll check them out.
 

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Nice man! Keep the info coming. eVRybody is buying domains with VR in it.. lol Make a some Youtube videos I'll check them out.

Funny, I actually bought a webcam to specifically start streaming VR stuff. I figured I might have fiber by now as it has been installed (Google Fiber and AT&T both apparently) it seems but companies say still not available...my connection now isn't really fast enough to stream well. I did record some gameplay earlier though. The problem is with OBS I'm using, if I want to start a different game, I have to have a scene setup for it or create another input for that game and it's a PITA and not something I could do (easily) from VR. I'm wondering if somehow I can display what is on the headset to output, so I can show the SteamVR menu and all but I doubt it. So need to figure out how to be able to easily switch between games without pressing my keyboard and creating 'scenes' for each game.

 
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