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Same thing happens with Bethesda's paid mod updates. Or it used to, these days I don't know. Most of your foundational, non-texture mods require script extensions that allow them to work on an engine level. Technically this can get you all the way down to the core. But every single game update shuffles memory entries that break the whole thing. Simple fix, just a few lines adapted after peeping the new data. But then all of the mods relying on the old version ALSO have to be updated to work with the new script extender.

It's a mess, and really doesn't have to be that way. It just requires some changes with how updates are compiled AFAICS. Fixes have been attempted with varying degrees of success. I think they squashed it with Skyrim SE. Stuff that acts a go-between for different stuff that has or hasn't been updated. Basically automatically fudging it. There's no reason it can't actually work, other than a small code mismatch. But personally I just keep the exe backed up and tell steam not to update unless run from the launcher, which bypasses the script addons anyway, so it's never happening. So many mods break every time I let an update through. It takes a couple of hours to fix. And that's assuming all of the authors have caught on and updated... if the author isn't around anymore that may just be the death of that mod.
Thanks for the tip. I did backup the whole game folder. When i switched out the exe it ran fine...Oh well, i love Remnant at the moment.
 

rtwjunkie

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Thanks for the tip. I did backup the whole game folder. When i switched out the exe it ran fine...Oh well, i love Remnant at the moment.
I heard Remnant was “Souls-like” and had taken it off my wish list. I’m not a fan of excruciatingly difficult on purpose games that punish you rather than providing enjoyment. What’s the real story?
 
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I heard Remnant was “Souls-like” and had taken it off my wish list. I’m not a fan of excruciatingly difficult on purpose games that punish you rather than providing enjoyment. What’s the real story?
mmhhh i never was a fan of Souls series aside the initial one before Dark souls (Demon's Souls) ... although i thoroughly enjoyed some souls like, like Code Vein and SW Jedi Fallen Order, as for Remnant, it's a superbe game even normal difficulty is hard in the beginning, hard ... not punishing unlike most Souls like, you lose nothing when you die, Remnant is more gun focused than melee, some bosses can be reaaaaaaaaaaaaly harsh especially in solo, but the main strength of the game is the replayability (even for solo player like me ) : you can reroll the world at any time and get different map and bosses, pure procedural generation done right i rerolled 3 time and 3 time i got bosses i never saw and other area setup.

as for the story...basically : earth is fubar, you arrive from an island on a sailboat, you reach a vault, peoples take you in and then you help them and uncover the truth of the Roots that plagued the world ages ago (involve transdimensional and parallel worlds with various setup and they are gorgeous ) the true boss is in the latest story DLC although, since it got my copy for free on Epic, i will gladly spend 10chf for that DLC :D

i could recommend you to watch CohhCarnage playthrough (he did 2 run one with base game and one with latest DLC) i did enjoy that, i also got set on Mortal Shells (although initially i had no interest for it) and Necromunda because of that streamer :laugh: (he always play on highest difficulties, but for Remnant he settled on hard only xD, Nightmare and Apocalypse are for masochist imho ... normal for solo fun hard with 2 other player, preferably good friends same level and gear "level" ) and right now i am even considering playing Warframe again ... (or rather, finally start it seriously ... my frame is a Volt with some "cosmetics" i got at the start, but i didn't do anything technically outside tutorial and a few missions)


i need the DLC's xD i have almost all weapon (tho i missed some armor in my playthrough but i prefer the hunter one with the widowmaker skin ) still need to max enhance some weapons and get all mods
1599742035983.png
 
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rtwjunkie

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mmhhh i never was a fan of Souls series aside the initial one before Dark souls (Demon's Souls) ... although i thoroughly enjoyed some souls like, like Code Vein and SW Jedi Fallen Order, as for Remnant, it's a superbe game even normal difficulty is hard in the beginning, hard ... not punishing unlike most Souls like, you lose nothing when you die, Remnant is more gun focused than melee, some bosses can be reaaaaaaaaaaaaly harsh especially in solo, but the main strength of the game is the replayability (even for solo player like me ) : you can reroll the world at any time and get different map and bosses, pure procedural generation done right i rerolled 3 time and 3 time i got bosses i never saw and other area setup.

as for the story...basically : earth is fubar, you arrive from an island on a sailboat, you reach a vault, peoples take you in and then you help them and uncover the truth of the Roots that plagued the world ages ago (involve transdimensional and parallel worlds with various setup and they are gorgeous ) the true boss is in the latest story DLC although, since it got my copy for free on Epic, i will gladly spend 10chf for that DLC :D

i could recommend you to watch CohhCarnage playthrough (he did 2 run one with base game and one with latest DLC) i did enjoy that, i also got set on Mortal Shells (although initially i had no interest for it) and Necromunda because of that streamer :laugh: (he always play on highest difficulties, but for Remnant he settled on hard only xD, Nightmare and Apocalypse are for masochist imho ... normal for solo fun hard with 2 other player, preferably good friends same level and gear "level" ) and right now i am even considering playing Warframe again ...


i need the DLC's xD i have almost all weapon (tho i missed some armor in my playthrough but i prefer the hunter one with the widowmaker skin ) still need to max enhance some weapons and get all mods
View attachment 168242
Thanks! I’ll check out the gameplay vid.
 
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I heard Remnant was “Souls-like” and had taken it off my wish list. I’m not a fan of excruciatingly difficult on purpose games that punish you rather than providing enjoyment. What’s the real story?
So far it's hack and slash dodge and shoot. I hated Dark Souls with a purple passion and it's nothing like that so far...Right now it's more adventure than combat.
 
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This jump is impossible!
exodus-jump.jpg
Oops, never mind. It was a red herring!
 
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I've seen my share of similar games and they all turn to shit or never even get there ;)

Its like all those WoW clones. Enjoyable, but they won't last.

The only games that I can think of that even comes close to the gameplay is Empyrion and EQ: Landmark but without the survival aspect of Empyrion and is a sci-fi voxel/space builder. Plus, I hope it last a lot longer than just 7 months... Space Engineers... We won't compare to really lol. Most ppl that play DU are ex-players of SE, Kerbal and Eve. DU is a one of a kind game, no clones exist of this game and is not a clone of any other game really. Has elements of others but not anything the same. Almost everyone loves DU that plays but since Beta launch, server has been overloaded, badly.
 
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alright .... time to get serious then...

going further than the tutorial (well ... a bit further than i already did ... )
20200911005810_1.jpg20200911010542_1.jpg

mmmhhhh seriousness need ...


AH! color scheme change and stance change! (using a Zephyr animation set on a Volt? well ... it look nicer, especially with the Storm helmet, and the Volt Agile set look ... all except agile )
20200911022238_1.jpg20200911022242_1.jpg

yeah ... red'n white like my canton and country flags .... look better than all red x) just missing thirteen stars and it would be perfect (joke)
20200911014603_1.jpg20200911014624_1.jpg

mmhhh ... clearly better than when i played during closed and open beta ... clearly pleasant and only a "pay to advance faster" since everything is unlockable with time and efforts too...
yeah, that will do it between H:ZD, Borderland, Borderland 2 and Remnant (and a sh!ttons of other on STEAM and Epic ... luckily mostly single player ... so i can play them how i want whenever i want :laugh: )

also .... first time i felt comfortable playing with a MX Ergo (trackball) i will never make fun of my friend who played WoW and CS 1.5 with that kind of mouse back in the days ... although i still prefer the Spatha or Sovos for precision aiming but for melee : perfectly fine
 

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been playing mount and blade :warband with the excellent floris mod,Titan Quest, + the usual Point of Attack 2 and AvP II.. also.. i might play the operationat art of war III via pbem with another.. never played an operational level game vs another.. always played tactical games vs another
 
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Remnant is kinda weird. I'd thought i would have met more people by now. It still feels like the main story hasn't really taken off yet. The only "Dark Souls like" is it sends one back to the check point once your ass is handed to you. You get to keep all your stuff and exp...so take it like good old fashioned leveling up.
 
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Checking out HZD

Although there are a lot of cut-scenes, I'm liking it.
 
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Still trapped in FO4 world. Was gonna put it down, but then I thought it would be a shame not to play Far Harbor first. I swear, if the whole game was like FH, it would've been 50% less mediocre.

But then I got there and my first thought was "not gloomy enough." I was running NAC for weathers with my own special ENB gumbo. I may have no clue what I'm doing editing shaders but I do know how to copy/paste :p

NAC is an incredible weather mod in terms of features and the looks of the weathers themselves. But a lot of them are forever bugged, and there is too much dynamic range across all of the possible weathers, making it hard to set up an ENB that drastically alters the look without making one half of them washed-out and the other half too dark. And then on top of that it's very performance heavy. I might overlook it if someone ever gets around to implementing the ENB weather module. Mods like that really need the ability to tweak all of the ENB parameters by weather instead of globally. I love NAC. It has the most natural/appealing colors and makes most use of what the engine has, but it still doesn't get to the level of something like Cathedral, for Skyrim. It's like it doesn't know if it wants to be pretty or ugly. Nobody has really nailed the actual post-apocalyptic look without overdoing it. And the rest is more fantasy-oriented. Don't get it. Don't want it.

The weather mod selection for FO4 is dismal as hell. It's been basically the same 3 for years. Same for the ENBs. I've always wanted more of that foggy, gloomy look, like earlier Fallout games. And none really delivered. Well, there are ones like GRIM and PILGRIM, but they're doin too much of the most, killing visibility, having no diversity, making non-weather changes. It's like this whole package you get locked into. And they're both depreciated.

But recently we go Polluted Climate. It's a pretty lightweight weather mod, done using the old ways with no loaded-down feature list. Just foggy, nasty weathers with muted colors and lotsa godrays. Such a simple thing. But nobody ever put it together. It mixes really well with my gumbo ENB... which is another thing I miss from Skyrim. There is no RudyENB equivalent for FO4... something that makes full use of the latest features and really revamps the whole thing. There isn't nearly that kind of originality in the FO4 scene. It's re-hashes and mix-ups. So what I can already do myself. The main thing with my ENB is I have a shader that lets me set different enbeffect parameters for interiors and exteriors, as well as blended LUTs. A bleachy one goes well with Polluted Climate. That shader also lets me mess with all of the exposure/contrast options for nights and interiors seperately, so I can still have them be dark and gritty. At least the newer ENB binaries have full water support and reflections that work. It's getting better, even though Boris really seems to hate working on it. Dude has been outspoken about requests, saying he doesn't wanna work on FO4 binaries anymore because the engine is too fucked. He seemed pissed lol

Haven't played with it much yet, but it's such a yes. I love it. Not to overdone. Just simple and bleak. I need to make some tweaks to the ENB. I borrowed the main values from Senescence, one of few ENB's available for this weather mod. And they're more washed-out than they need to be. His only has the default set of constants, so it has to be neutral. I can set mine by day/night, inside/outside. Still looks great. This is the closest I've gotten to getting things to look how I want.
Fallout4 2020-09-13 19-43-13.jpg

Fallout4 2020-09-13 19-44-27.jpg
Fallout4 2020-09-13 19-51-45.jpg

Fallout4 2020-09-13 19-52-49.jpg


I will miss some of NAC's weathers. I won't get to see stuff like this anymore...
Fallout4 2020-09-01 01-09-12.jpg
Fallout4 2020-08-30 20-53-53.jpg

I did keep NAC's little interior module though... well parts of it because he never finished the damned thing. It's almost impractibly dramatic. Just kinda sumbling in the dark... kinda how you'd expect dilapidated places to look inside. :rolleyes:
Fallout4 2020-09-01 01-26-39.jpg

Fallout4 2020-09-04 23-14-47.jpg
Fallout4 2020-09-04 23-44-37.jpg
Fallout4 2020-09-06 01-56-17.jpg
Fallout4 2020-08-30 00-31-15.jpg

NAC did have some worthy weathers I may still merge in. That much I can do. Evil shit where all you see are silhouettes. But oh my oof the JPEG banding. It didn't look like that in game! o_O
Fallout4 2020-08-31 23-11-13.jpg
Fallout4 2020-08-31 23-10-22.jpg
 
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Olivia Neutron Bomb was much admired in Moscow apparently.
metro-exodus-poster.jpg
 
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Replaying To The Moon, A Bird's Story, and then when done with those two I will finally finish Finding Paradise.

After all that is done, I would like to get through some more indie games, Wizard of Legend and maybe Dead Cells.
 
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Olivia Neutron Bomb was much admired in Moscow apparently.
View attachment 168689
Huh, I remember that poster looking different. I could swear the background and border were different colors when I saw it. All around more washed-out, too. Same pose and everything. But I know it didn't look like that. Friggin weird man!
 
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Remnant is more RPG lite than a strait up RPG. It does share some Dark Souls traits but it's a helluva more forgiving than DS...except when you get to a boss. You will get your ass kicked hard till you get your modded weapons and tactics together... plus a lot of luck. All in all it's still a fun game and not as agonizingly frustrating as Dark Souls imho.

When a DRM free game turns into a DRM game via a DLC. The main game is still DRM free it's just the DLC has the DRM... :confused:
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Here's a list of DRM free games on Epic that may be or not on GOG.
 
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been playing 'Field of Glory II: Wolves at the Gate'.. did pretty well for a game i dont play much
FIELDOFGLORY2 2020-09-12 16-32-20-829.jpg
 
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Back into Kingdom Come Deliverance. Strange zen quality to this game, I just got drawn back to it.

KingdomCome_2020_09_16_20_40_01_674.jpg
 
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satisfactory
decided to rework oil city factory in order to combine 3x fuel, plastic, rubber production with turbofuel production and Al bars+ small battery manufacturing
256 refineries (15 for Al and batteries), 24 water extractors, 55 fuel generators, 3 train stations, and huge spaghetti of pipes and belts (24 assemblers for compacted coal are in another factory)
oilcity 1.pngoilcity 3.pngoilcity 2.pngoilcity 4.png
output will be 750m3/m turbofuel (250 will go for fuel generators), 900 plastic, 900 rubber, 240/m alu bars and 11/m batteries
 
Last edited:
Joined
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Back into Kingdom Come Deliverance. Strange zen quality to this game, I just got drawn back to it.
Much like satisfactory, while I was playing KCD I was quite into it - hard to put down kind of thing. But as soon as I did put it down, I had no desire to pick it back up.
 

Frick

Fishfaced Nincompoop
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Benchmark Scores I once had +100 dorfs in DF, so yeah pretty great
Back into Kingdom Come Deliverance. Strange zen quality to this game, I just got drawn back to it.

View attachment 168911
I got so angry with the arbitrary hardcore mode (specifically the bollocksation of the compass, you don't get directions but quest markers will show up when you get close enough? That means that if you're supposed to talk to someone "down in the village" you have to run around until you see the marker, and as a result the introduction, before the first save, felt super long plus the punchout with the guy felt pretty much impossible with my build) I gave up. All of it sounds great but the directionless compass just feels really, really unneccasary and stupid.
 
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Kingdoms of Amalur Re-Reckoning.
 
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I'm doing a second play-through of the Witcher 3. I on occasion notice some strange glitching such as the screenshot shows.

2020-09-16_2320_1.jpg

Using the Witcher 3 HD Reworked Project.
 
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