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What Percentage of Games Do You Finish Once You Begin to Play Them?

What Percentage of Games Do You Finish Once You Begin to Play Them?

  • Below 50%

    Votes: 37 44.6%
  • 50% to 59%

    Votes: 8 9.6%
  • 60% to 69%

    Votes: 7 8.4%
  • 70% to 79%

    Votes: 6 7.2%
  • 80% to 89%

    Votes: 4 4.8%
  • 90% to 100%

    Votes: 21 25.3%

  • Total voters
    83
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This can be a bit of a tricky question. Like for example Stardew Valley, you don't technically ever finish it. Quite a few games like that really. MMO's as well. I mean have I beat the story in Endwalker FFXIV, yes, but have I beat the game, I wouldn't say so, not yet. I am several story patches behind, and lots of famous side quests I still need to do for fun.
Generally if a game I have is "finished" it means replayability sucks IMO. I look for games where this never happens.

Another way to word that is, gaming is art, and that is slowly being forgotten in favor of quicker and quicker gratification times, just like how social media and the stock market changed over the years. Humans are having this weird mutation where everything must be quicker and quicker and feed the dopamine hit fast. It's a shame really. I tried watching some legendary movies from the 1990's like Uncle Buck, etc with friend the other day, and they said it was moving too slow, and they couldn't handle the pacing of it.

A true shame. Art is dead for this new world, we are the last of a dying breed.
Socrates felt the youth was going to hell in a handbasket IIRC, so this isn't exactly a new view.
 
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Socrates felt the youth was going to hell in a handbasket IIRC, so this isn't exactly a new view.
It's not a new view, but a completely valid one. Everyone who has eyes can see how art is being replaced by cheap entertainment, and value and meaning are being replaced by pointless hype.

I blame it mostly on the internet, and on the fact that it's still new and people don't know how to use it properly. Our education systems around the world are still stuck in the 1970s. We teach kids how to take pointless tests, but we don't teach them internet security, or how to handle their bank accounts, or any other useful life skill. Combine this with 1. overworked parents who don't have time to deal with their kids, and think that giving them a smartphone on their 5th birthday is a good substitute of parental care, and 2. rules and laws that place children onto the pinnacle of society, basically banning any form of discipline, and boom... you have the perfect recipe of spoiled brats who can't tell right from wrong, beautiful from ugly, value from garbage, or even man from woman.

This has to turn around sooner or later, or Western civilisation as we know it will turn into a bloody mess before it eats itself like the Roman Empire did.

How did we get here from games? :D
 
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I finish most the games I start playing and some I beat multiple times I'm on my 4th playthrough of Persona 5 3x on Playstation and just started on PC.
 
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The last "new" game I tried to sit down and play through was Control. Had the shiny new RTX 3080 and all the bells and whistles. Got stuck like 2 hours in on a mid-boss. No idea how to beat him, ended up just quitting. Back to AoEII. I have so many games I'd love to sit down and play but life is always in the way. I think I have Mega Man 11? in the shrink wrap still for Switch, bought it YEARS ago.

I guess I kinda play vicariously through my kids. They play through them and tell me about it. I gave my oldest boy my RTX 3080 rig, and I plan on upgrading his little brother for Christmas. They just started asking for Modern Warfare II, but they know I ain't paying $80 for that shit. My wife hasn't figured out why the younger one (11) started taking out the trash without prompting. Boy is smart. lolz

So I'm far less than 50%. Our game library is huge. I do the same with books and movies.
 
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I don't know that I agree with this, I never go for achievements, that's not what gaming is to me, and it's not what gaming was to you either, achievements didn't exist for most of our gaming days (assuming you around same age as me) lol
No achievements were never a thing until Steam made them a thing. They serve only one purpose, to show you played a game for more than 5 minutes.
 
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Depends on the game.
  • If I like it, it's the entire main story but not the side missions/quests. E.g. Far Cry games have literally up to a hundred side quests and I've finished maybe 20% of them. Can't say how many exactly.
  • If it gets boring I just give up, recently it was FlatOut 4: Total Insanity - finishing all the races is just dumb, considering you're driving the same tracks over and over again.
  • I also gave up on two games which required too much attention and good reaction times which I've lost at my age or due to my mental condition: GRID 2 (at the final stages of the game you drive super fast cars and you need to make pinpoint precision turns which is quite difficult) and Ghostrunner which is just insane in terms of being precise and making no mistakes.
  • If I don't like the game I can force myself to play up to 4 hours, that's it.
I've not played rich story games such as the Witcher series, so it's hard to say.
 
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The last game I finished was Super Mario World for Gameboy.. with the help of Nintendo Power magazine :D

I like games for a short bursts. FH5 has been able to hold my attention for some reason.. I have hundreds of games to play when I am an old man I guess :rockout:
I've probrably got that many now..... And rarely play them too..... For shame :shadedshu:

I don't care much for achivements myself, it's not what I'm after in a game as what it should be about. I mean rewards for doing a good job are nice but should never be the basis of actually winning/beating the game because if a game revolves around that, it's almost as if the game is just a hollow shell of what it could or should have been.
 
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This question is quite hard to answer when you consider that there are games you can consider unfinishable. In my case these are grand strategy games or sandbox games that either have no defined ending or the ending can be defined by myself. Apart from that some games - and this has become a greater problem in newer titles - have a tendency to become boring/worse/bad at a certain point at which I consider quiting them is the better solution.
 

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I would say to just rule out games from your percentages which have no end. MMOs for example don't have a finish. The last one that I played was Guild Wars 2 in 2012-2013. I put in well over 300 hours in that game but there was no way to finish it.
 
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I CAN'T. THE STATE OF GAMING IS SO BAD THAT I DON'T WAIT FOR ANY OF THEM.
I don't even care about new gpus first time of my life, end is near!!!
Ya the halcyon days of games like ChronoTrigger with the point of overcoming/beating/finishing the game is gone.
 
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It's not a new view, but a completely valid one.
It's always been valid in the eyes of the ones endorsing it. We still have yet to reach total hell, but I can agree I don't really care for the direction myself.

Then again I much prefer millenials or even zoomers to the current old folks home running the world, but YMMV.

How did we get here from games? :D
I dunno, but lets cut it out before a mod notices. :laugh:
 
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Ya the halcyon days of games like ChronoTrigger with the point of overcoming/beating/finishing the game is gone.
I've got that one, an original SNES cartridge that still works fine to this day - In good shape too.
May replay it again one day "Just because".
 
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I've got that one, an original SNES cartridge that still works fine to this day - In good shape too.
May replay it again one day "Just because".
all these years later I kind of regret giving all that stuff away.............
 
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Hindsight is 20/20 you know and I've done the same with other stuff - Just not with my games and such.
 
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all these years later I kind of regret giving all that stuff away.............
I feel the same way with my Lego Star Wars collection (as in physical Lego). I'm just glad I still have my GameBoy Advance with my Pokémon Leaf Green and Fire Red cartridges.
 
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I treat them like Pokémon though I don't do Pokémon so in a way, a perfect analogy I gotta catch em all , hopefully in a sale but only the best might get a HR on them, like streets of rage 2 or ace combat 7 or horizon but I 100% no games, f#@£ finding every pigeon and token Gimp thing that's toooo banal, like game collections.

Oh wait, noo.
 
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When I finish a game, that means I really like it. Many games I put 40 to 100+ hours into and if it's not finished by then, I sometimes get burned out and start playing something else. Then maybe later I will go back to that unfinished game and complete it, or never return again.
 

Space Lynx

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No achievements were never a thing until Steam made them a thing. They serve only one purpose, to show you played a game for more than 5 minutes.

I thought playstation 3 did achievements before anyone else? I don't fully remember, so I am probably wrong
 
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I thought playstation 3 did achievements before anyone else? I don't fully remember, so I am probably wrong

it was the Xbox 360 that did it first at least with a system wide multigame system.
 
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Cool, you wouldn't have a link, would you? That would really help.

If trainers interest you, bookmark (do people still do that?)

FLiNG Trainer
MrAntifun
Trainers City

All of these have been around for years and since they have a large audience the software downloads are reasonably safe versus something hosted on some random file sharing site.

Gamepressure is a good all-around site to look for trainers, sometimes 100% save games, etc. Just find a game and look under the Files section.

These days I usually start by firing up the WeMod launcher and searching for the game title there. It's easier than looking for a standalone trainer. Also sometimes game updates will break trainer compatibility. With WeMod you are getting the latest version of the trainer and there's an active developer community behind the scenes. There usually isn't Day One trainer availability but if it's a popular title like Stray usually they will show up without too much time passing.

Most of these trainers have individual abilities that can be toggled on and off so if you just need God Mode/Invincibility for a short segment, you are free to turn it off after you've gotten past that part.

A lot of the gaming websites have tutorials, walkthroughs, etc. The written ones (from reputable sites) with screenshots are often quicker to use than watching some YouTube clip posted from some random Internet person or reading a wall of text with no punctuation on Reddit.

You're not required to cheat for the entire game. If you just trying to escape the orphanage in Resident Evil 2 Remake or need one safe combination, you can search for that using your favorite Internet search engine. Trainer software changes abilities and player attributes but won't help you solve puzzles.
 
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Sites like IGN and Gamespressure and Port Forward give screenshots along with the text in guides and as the saying goes a picture is worth a thousand words. In case no one has heard of Port Forward here is a link:


They have hundreds of visual guides for games.
 

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Sites like IGN and Gamespressure and Port Forward give screenshots along with the text in guides and as the saying goes a picture is worth a thousand words. In case no one has heard of Port Forward here is a link:


They have hundreds of visual guides for games.

Never heard of it, looks like it might come in handy for me, thanks.
 

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Hella hard to say. I picked 60% to 69% as it's somewhat realistic what it comes to me.
 
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I thought playstation 3 did achievements before anyone else? I don't fully remember, so I am probably wrong
I never said Steam was the first to do it.
 
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Mouse Zowie EC3-C
Keyboard Vortex Multix 87 Winter TKL (Gateron G Pro Yellow)
Software Win 10 LTSC 21H2
I mostly play open ended sandbox multiplayer games. My completion for single player games isn't great so I don't buy or play very many of them.
 
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