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What's your Diablo 3 fps?

Mussels

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k so i checked the laptop, on all low at 1360x768, both the 6520G (512MB shared) and 6470 (1GB dedicated) in my laptop max out the GPU at 100%, even just idling in town.


looks like i need to find some tweaks or wait on drivers to get the laptop running smooth (at say, 1024x768 its fine, but meh to that!)
 
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like 200 fps, 16x12 windowed, specs on the left. drops down to 100 in some cases with 4 people and 894564985 monsters and effects on screen

ctrl+r shows fps in game btw

I knew you where going to get a ASUS GeForce GTX 670 Direct CU II TOP card you like them DCII.

Also are you playing as a Wizard? :p
 
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All other effects turned on

Most of the time- 120fps
Low- 60fps
Max- 200fps

I keep Vsync on, nice and cool... and cheaper bill :D
 
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10-60 fps. It's mostly at 60fps but sometimes there are really big slowdowns.

They must have fixed it because I'm not getting the periodic slowdowns any more.
 
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when i hit heavy waves of monsters 1 gpu might go to 21 then back down to 0

i havent yet tested the framerates but im sure they would be absurd lol
 
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cap it to 59 or 60fps with the limiter and try that, i find that in starcraft II capping the FPS works better than using Vsync, and figured the same would apply to diablo III.

I tried this and i still got screen tearing so i turned Vsync back on
 
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Important note ati users. If you experiencing graphical problems with D3

Last Updated
5/9/2012
Article Number
GPU-160

If you encounter any issues – please fill out our Catalyst Crew Feedback Form.
Issue Description:

We’ve recently identified an issue where some of our legacy graphics products are producing certain artifacts in Diablo III and The Elder Scrolls V: Skyrim with our latest release of Catalyst™ 12.4. This issue only affects users of ATI Radeon™ HD 2400, 2600, 2900, 3400, 3600 and 4500 graphics cards under Windows® Vista® and Windows 7.

Note: Users of these products under Windows XP are unaffected.

Resolution:

This issue has now been resolved in the AMD Catalyst 12.4a hotfix driver. Users of the ATI Radeon HD 2400, 2600, 2900, 3400, 3600 and 4500 graphics cards are the only AMD customers who need to download this hotfix driver.

Download and install the driver from the following location:

AMD Catalyst 12.4a Hotfix Driver for Windows 7 and Windows Vista

For detailed instructions on how to install the driver, please refer to:

Article GPU-33 for a Windows 7 based system
Article GPU-1 for a Windows Vista based system

Note! This Driver is provided “AS IS” and under the terms and conditions of the End User License Agreement provided therewith.

Applicable Products:
This article applies to the following configuration(s):

Hardware

ATI Radeon HD 4500 Series
ATI Radeon HD 3600 Series
ATI Radeon HD 3400 Series
ATI Radeon HD 2900
ATI Radeon HD 2600
ATI Radeon HD 2400

Software

Diablo III
The Elder Scrolls V: Skyrim

Operating Systems

Windows 7 64-bit Edition
Windows 7 32-bit Edition
Windows Vista 64-bit Edition
Windows Vista 32-bit Edition

Regards
 
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That's good to see, have to wait and see what comes about with the rest of the oddball performance glitches. Probably just some optimization, I'm not too worried about that part, Blizzard is always on the ball! :love: Blizzard sometimes.
 

maleficarus

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Is it a good game worth buying?
 
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Is it a good game worth buying?

Yea i think it is, im pretty happy with it, normal so far is a breeze you will never die unless it was bad luck or very high ping. If you can get it for around $50 - $60 like i did its worth it.
 

jrock

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Hey Mussles, Blizzard games are notorious for being nVidia and Intel optimized.
You are running both an AMD CPU and AMD GPU, you got a double-dose of de-optimization.

That may be a rumor, but I can promise you it's not true. I've Ran a 9600 GT and GTS 450 against a 4670 and 5770 respectively and can promise you AMD holds up just as well. If I ran a GTX 460 against my 6850 I'd probably see similar results.

There is a rumor that Blizzard games have issues with CF scaling. I have not tested or researched this. However, single card vs single card, they are the same.

With that said, I run D3 at 70-80 on a 1680x1050 res. I've seen it over 100 at times, but never stable there.
 
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Hey Mussles, Blizzard games are notorious for being nVidia and Intel optimized.
You are running both an AMD CPU and AMD GPU, you got a double-dose of de-optimization.

I'm skeptical. If this were the case, then Starcraft 2 wouldn't have been melting nVidia cards when it was released.
 
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Yeah I've heard and saw all the tech suppor threds about stuttering, fps drops and micro-stuttering (all different things and many people don't have same kind of stuff, some of them stutter in the menu and cinematics too)

But I have stable 70-90 FPS in normal conditions, and above 100FPS in-house areas.
 
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Here's what i get with vsync off and the limiter set to 200, But i normally just play with the limiter set to 120 because my monitor runs at 120Hz in game frames sit at around 111.

Frames, Time (ms), Min, Max, Avg
10485, 67205, 71, 187, 156.015
 
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Here's what i get with vsync off and the limiter set to 200, But i normally just play with the limiter set to 120 because my monitor runs at 120Hz in game frames sit at around 111.

Frames, Time (ms), Min, Max, Avg
10485, 67205, 71, 187, 156.015

If you push the limiter to about 130 you will max at about 125fps just in case you want those last 9 frames to match your refresh.

I caved and bought this game and I am very much enjoying it. It really is quite fun, and there's something addictive about smashing the random objects in the world and letting the physics send pieces flying. The audio is pretty wicked as well. :rockout:

Just one thing...Internet lag (delay, rubber banding, etc..) in a single player game..:shadedshu
 
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I don't have this issue at all ...


People have reported about many solutions, now these things actually found out it's about the CPU power saving features.

Not all people have the same casue of the problem, it just boost the game for some guys, they have 5 or even more different scenarios of these stuttering and fps drops, one of them is identified to be a genuine game bug when you hover mouse over NPC or player the FPS goes down dramatically, huge drop there.


TechPowerUp sponsored ThrottleStop was one of the programs I suggested, as well as DPC Latency Checker .... it took a few days to catch on. It really is a great program, but I don't have laptops, I always buy good motherboard so i can mess with all the bios settigns and I've never used my own PC with power savign features enabled, always disabled that crap.

http://eu.battle.net/d3/en/forum/topic/4008682094?page=71#1410
 

Mussels

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FYI i had stutter in D3 - when i was defragging while gaming. for some reason this game hammers your HDD instead of caching everything in ram.
 
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FYI i had stutter in D3 - when i was defragging while gaming. for some reason this game hammers your HDD instead of caching everything in ram.

Can you explain how you got to that conclusion, can you give full detailed information so i can see if peple just ASSUME or what, it's pretty hard to test someting if you don't have the problem first-hand.
 

enojy

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I was having two niggling issues on my new setup:
* i5 2500k @ 4.3gHz
* HD6850 @ 850/1050
* 8GB RAM

I put this together specifically for Diablo 3, and would expect it to run flawlessly, so I started with all settings (both in-game and in Catalyst Control Center) maxed. Note, my Foreground FPS slider defaulted to 120, and I regularly got 100+ FPS at 1680x1050@60hz.

The two issues, and how I fixed them:
* Despite high framerate, the text labels for dropped items were difficult to read while moving. Two ways to fix this, and I prefer the latter. First, simply enable vsync in-game. Second, leave vsync disabled, but change the Max Foreground FPS slider to match your refresh rate, for artificial vsync. If you are unsure of your refresh rate, it's probably 60hz. (or maybe 72hz... or maybe even 120hz...) Consult the monitor resolution options in your OS for more details. If you run Diablo 3 in a different resolution than you do your desktop, be sure the Max Foreground FPS matches the refresh rate of the resolution you use to play the game, which is not necessarily the same as the maximum refresh rate your monitor supports.

* Extreme framerate drops with lots of action on screen, combined with choice spells (i.e. Wizard's "Blizzard.") Again, I would expect my setup to handle everything Diablo 3 could throw at it flawlessly, so this puzzled me. With vsync enabled, FPS would naturally drop to either 30 or 15 FPS (that's how it works - FPS is continually halved until performance can be sustained.) With vsync disabled, this translated to a couple of very brief pauses, with no major interruption in FPS otherwise. Two fixes: use the "artificial vsync" method above, or toggle the "Low FX" option on in-game (applicable for older configurations.) Also consider changing your graphics card(s) settings to maximum performance via their software. I opted to do this for maximum guaranteed performance in-game, and it still looks great.

Finally, I haven't encountered any sort of overheating issues, as I monitor my PC health on a regular basis. Despite both my CPU and GPU being overclocked, and with basic cooling (2x low-CFM 120mm case fans and a CoolerMaster 212 EVO HSF,) CPU temperature maxes around 52c and GPU is between 65-68c -- both very acceptable temperatures. I could drop the GPU temperatures down to 55c by allowing its fan to reach 100% speed, but this is LOUD, and I'm too old for the whole "airplane hangar" setup anymore.
 
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Mussels

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Can you explain how you got to that conclusion, can you give full detailed information so i can see if peple just ASSUME or what, it's pretty hard to test someting if you don't have the problem first-hand.

defragging, excessive lag. pause defrag, lag go away. start defrag, lag come back.

FPS drops, stutters, all the works. unplayable while defragging. i kinda did give detailed info.
 
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defragging, excessive lag. pause defrag, lag go away. start defrag, lag come back.

FPS drops, stutters, all the works. unplayable while defragging. i kinda did give detailed info.

There have been many people with CPU power saving features doing those laggies, i know those clock drops make it stutter similarly.

So ThrottleStop was helpful a lot ... but people needed to get used to working with it and now is all right.
 

Mussels

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There have been many people with CPU power saving features doing those laggies, i know those clock drops make it stutter similarly.

So ThrottleStop was helpful a lot ... but people needed to get used to working with it and now is all right.

that could do it too.


basically the game is sensitive to system latency (not internet!). anything holding up the works (CPU idling/throttling), HDD lag, overloaded data bus (EG, HDD defragging or large file transfers).
 
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What I don't like is how hot the GPU gets in Diablo 3 compared to, say NBA 2K12 or FIFA 12 or F1 2011. FPS isn't really my problem...
 

Mussels

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What I don't like is how hot the GPU gets in Diablo 3 compared to, say NBA 2K12 or FIFA 12 or F1 2011. FPS isn't really my problem...

FPS *is* your problem. thats why it has an FPS cap, so you can lock it down lower and not overheat. this will happen in any game that isnt CPU limited.
 
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FPS *is* your problem. thats why it has an FPS cap, so you can lock it down lower and not overheat. this will happen in any game that isnt CPU limited.

It isn't since I'm now playing Diablo III at 30-35fps and it's still hotter than NBA 2K12 even if I let 2K12 run at 200fps.
 
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