- Joined
- Jul 5, 2013
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I had one of those. For the games that supported it, the difference was remarkable!
I had one of those. For the games that supported it, the difference was remarkable!
System Name | 4K-gaming |
---|---|
Processor | AMD Ryzen 7 5800X up to 5.05GHz |
Motherboard | Gigabyte B550M Aorus Elite |
Cooling | Custom loop (CPU+GPU, 240 & 120 rads) |
Memory | 32GB Kingston HyperX Fury @ DDR4-3466 |
Video Card(s) | PowerColor RX 6700 XT Fighter OC/UV |
Storage | ~4TB SSD + 6TB HDD |
Display(s) | Acer 27" 4K120 IPS + Lenovo 32" 4K60 IPS |
Case | Corsair 4000D Airflow White |
Audio Device(s) | Asus TUF H3 Wireless |
Power Supply | EVGA Supernova G2 750W |
Mouse | Logitech MX518 |
Keyboard | Roccat Vulcan 121 AIMO |
VR HMD | Oculus Rift CV1 |
Software | Windows 11 Pro |
Benchmark Scores | It runs Crysis remastered at 4K |
I may get one for retro PC if I can find one with a reasonable price.I had one of those. For the games that supported it, the difference was remarkable!
System Name | Codename: Icarus Mk.VI |
---|---|
Processor | Intel 8600k@Stock -- pending tuning |
Motherboard | Asus ROG Strixx Z370-F |
Cooling | CPU: BeQuiet! Dark Rock Pro 4 {1xCorsair ML120 Pro|5xML140 Pro} |
Memory | 32GB XPG Gammix D10 {2x16GB} |
Video Card(s) | ASUS Dual Radeon™ RX 6700 XT OC Edition |
Storage | Samsung 970 Evo 512GB SSD (Boot)|WD SN770 (Gaming)|2x 3TB Toshiba DT01ACA300|2x 2TB Crucial BX500 |
Display(s) | LG GP850-B |
Case | Corsair 760T (White) |
Audio Device(s) | Yamaha RX-V573|Speakers: JBL Control One|Auna 300-CN|Wharfedale Diamond SW150 |
Power Supply | Corsair AX760 |
Mouse | Logitech G900 |
Keyboard | Duckyshine Dead LED(s) III |
Software | Windows 10 Pro |
Benchmark Scores | (ノಠ益ಠ)ノ彡┻━┻ |
System Name | 4K-gaming |
---|---|
Processor | AMD Ryzen 7 5800X up to 5.05GHz |
Motherboard | Gigabyte B550M Aorus Elite |
Cooling | Custom loop (CPU+GPU, 240 & 120 rads) |
Memory | 32GB Kingston HyperX Fury @ DDR4-3466 |
Video Card(s) | PowerColor RX 6700 XT Fighter OC/UV |
Storage | ~4TB SSD + 6TB HDD |
Display(s) | Acer 27" 4K120 IPS + Lenovo 32" 4K60 IPS |
Case | Corsair 4000D Airflow White |
Audio Device(s) | Asus TUF H3 Wireless |
Power Supply | EVGA Supernova G2 750W |
Mouse | Logitech MX518 |
Keyboard | Roccat Vulcan 121 AIMO |
VR HMD | Oculus Rift CV1 |
Software | Windows 11 Pro |
Benchmark Scores | It runs Crysis remastered at 4K |
Thats where I started with socket 939.
System Name | PCGOD |
---|---|
Processor | AMD FX 8350@ 5.0GHz |
Motherboard | Asus TUF 990FX Sabertooth R2 2901 Bios |
Cooling | Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED |
Memory | 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V) |
Video Card(s) | AMD Radeon 290 Sapphire Vapor-X |
Storage | Samsung 840 Pro 256GB, WD Velociraptor 1TB |
Display(s) | NEC Multisync LCD 1700V (Display Port Adapter) |
Case | AeroCool Xpredator Evil Blue Edition |
Audio Device(s) | Creative Labs Sound Blaster ZxR |
Power Supply | Seasonic 1250 XM2 Series (XP3) |
Mouse | Roccat Kone XTD |
Keyboard | Roccat Ryos MK Pro |
Software | Windows 7 Pro 64 |
Physx is dead
Processor | i7 8700k 4.6Ghz @ 1.24V |
---|---|
Motherboard | AsRock Fatal1ty K6 Z370 |
Cooling | beQuiet! Dark Rock Pro 3 |
Memory | 16GB Corsair Vengeance LPX 3200/C16 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD |
Display(s) | Gigabyte G34QWC (3440x1440) |
Case | Fractal Design Define R5 |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | XTRFY M42 |
Keyboard | Lenovo Thinkpad Trackpoint II |
Software | W10 x64 |
Physx is dead
System Name | PCGOD |
---|---|
Processor | AMD FX 8350@ 5.0GHz |
Motherboard | Asus TUF 990FX Sabertooth R2 2901 Bios |
Cooling | Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED |
Memory | 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V) |
Video Card(s) | AMD Radeon 290 Sapphire Vapor-X |
Storage | Samsung 840 Pro 256GB, WD Velociraptor 1TB |
Display(s) | NEC Multisync LCD 1700V (Display Port Adapter) |
Case | AeroCool Xpredator Evil Blue Edition |
Audio Device(s) | Creative Labs Sound Blaster ZxR |
Power Supply | Seasonic 1250 XM2 Series (XP3) |
Mouse | Roccat Kone XTD |
Keyboard | Roccat Ryos MK Pro |
Software | Windows 7 Pro 64 |
Thats like PC gaming is dead. Every time, you get proven wrong.
The library was opened up lately wasn't it? It may go the way of Mantle>Vulkan and get integrated in some way. And the CPU PhysX part is widely used.
Processor | Ryzen 9 5900X |
---|---|
Motherboard | MSI B450 Tomahawk ATX |
Cooling | Cooler Master Hyper 212 Black Edition |
Memory | VENGEANCE LPX 2 x 16GB DDR4-3600 C18 OCed 3800 |
Video Card(s) | XFX Speedster SWFT309 AMD Radeon RX 6700 XT CORE Gaming |
Storage | 970 EVO NVMe M.2 500 GB, 870 QVO 1 TB |
Display(s) | Samsung 28” 4K monitor |
Case | Phantek Eclipse P400S (PH-EC416PS) |
Audio Device(s) | EVGA NU Audio |
Power Supply | EVGA 850 BQ |
Mouse | SteelSeries Rival 310 |
Keyboard | Logitech G G413 Silver |
Software | Windows 10 Professional 64-bit v22H2 |
It's up on Github when Nvidia announced the source code was available.The library was opened up lately wasn't it?
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
System Name | RyzenGtEvo/ Asus strix scar II |
---|---|
Processor | Amd R5 5900X/ Intel 8750H |
Motherboard | Crosshair hero8 impact/Asus |
Cooling | 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK |
Memory | Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB |
Video Card(s) | Powercolour RX7900XT Reference/Rtx 2060 |
Storage | Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme |
Display(s) | Samsung UAE28"850R 4k freesync.dell shiter |
Case | Lianli 011 dynamic/strix scar2 |
Audio Device(s) | Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset |
Power Supply | corsair 1200Hxi/Asus stock |
Mouse | Roccat Kova/ Logitech G wireless |
Keyboard | Roccat Aimo 120 |
VR HMD | Oculus rift |
Software | Win 10 Pro |
Benchmark Scores | 8726 vega 3dmark timespy/ laptop Timespy 6506 |
It works with hybrid physx or did , last time I tried hybriding win 10 nade it way easy.I died :'D
Damn, I guess I've played ME with a Radeon card since I've never even noticed any cloth etc., time for a replay
System Name | I don't name my systems. |
---|---|
Processor | i3-12100F 'power limit removed/-130mV undervolt' |
Motherboard | Asus Prime B660-PLUS D4 |
Cooling | ID-Cooling SE 224 XT ARGB V3 'CPU', 4x Be Quiet! Light Wings + 2x Arctic P12 black case fans. |
Memory | 4x8GB G.SKILL Ripjaws V DDR4 3200MHz |
Video Card(s) | Asus TuF V2 RTX 3060 Ti @1920 MHz Core/950mV Undervolt |
Storage | 4 TB WD Red, 1 TB Silicon Power A55 Sata, 1 TB Kingston A2000 NVMe, 256 GB Adata Spectrix s40g NVMe |
Display(s) | 29" 2560x1080 75 Hz / LG 29WK600-W |
Case | Be Quiet! Pure Base 500 FX Black |
Audio Device(s) | Onboard + Hama uRage SoundZ 900+USB DAC |
Power Supply | Seasonic CORE GM 500W 80+ Gold |
Mouse | Canyon Puncher GM-20 |
Keyboard | SPC Gear GK630K Tournament 'Kailh Brown' |
Software | Windows 10 Pro |
System Name | Good enough |
---|---|
Processor | AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge |
Motherboard | ASRock B650 Pro RS |
Cooling | 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30 |
Memory | 32GB - FURY Beast RGB 5600 Mhz |
Video Card(s) | Sapphire RX 7900 XT - Alphacool Eisblock Aurora |
Storage | 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB |
Display(s) | LG UltraGear 32GN650-B + 4K Samsung TV |
Case | Phanteks NV7 |
Power Supply | GPS-750C |
Thats like PC gaming is dead. Every time, you get proven wrong.
The library was opened up lately wasn't it? It may go the way of Mantle>Vulkan and get integrated in some way. And the CPU PhysX part is widely used.
Processor | Ryzen 9 5900X |
---|---|
Motherboard | MSI B450 Tomahawk ATX |
Cooling | Cooler Master Hyper 212 Black Edition |
Memory | VENGEANCE LPX 2 x 16GB DDR4-3600 C18 OCed 3800 |
Video Card(s) | XFX Speedster SWFT309 AMD Radeon RX 6700 XT CORE Gaming |
Storage | 970 EVO NVMe M.2 500 GB, 870 QVO 1 TB |
Display(s) | Samsung 28” 4K monitor |
Case | Phantek Eclipse P400S (PH-EC416PS) |
Audio Device(s) | EVGA NU Audio |
Power Supply | EVGA 850 BQ |
Mouse | SteelSeries Rival 310 |
Keyboard | Logitech G G413 Silver |
Software | Windows 10 Professional 64-bit v22H2 |
Some of the most popular game engines have it integrated (Unity, Unreal Engine as of version 3?)So it's dead.
System Name | PCGOD |
---|---|
Processor | AMD FX 8350@ 5.0GHz |
Motherboard | Asus TUF 990FX Sabertooth R2 2901 Bios |
Cooling | Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED |
Memory | 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V) |
Video Card(s) | AMD Radeon 290 Sapphire Vapor-X |
Storage | Samsung 840 Pro 256GB, WD Velociraptor 1TB |
Display(s) | NEC Multisync LCD 1700V (Display Port Adapter) |
Case | AeroCool Xpredator Evil Blue Edition |
Audio Device(s) | Creative Labs Sound Blaster ZxR |
Power Supply | Seasonic 1250 XM2 Series (XP3) |
Mouse | Roccat Kone XTD |
Keyboard | Roccat Ryos MK Pro |
Software | Windows 7 Pro 64 |
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
PhysX is a double-edged sword:
1) A large number of player base don't have NVIDIA hardware so GPU acceleration does not work (lost sales, increased support tickets, increased bad reviews).
2) If you make PhysX a gameplay mechanic (like Make Sail), you have to address the bugs that inevitably follow (often physics objects rocket away in a frame).
So PhsyX has largely been relegated to CPU-only, basic collision resolution. If NVIDIA partners with the developer, they'll throw in some GPU-accelerated eye candy on top. That's it. Unless physic simulations are literally your game, there isn't incentive to do more. This is how it is with all physics engines.
System Name | panda |
---|---|
Processor | 6700k |
Motherboard | sabertooth s |
Cooling | raystorm block<black ice stealth 240 rad<ek dcc 18w 140 xres |
Memory | 32gb ripjaw v |
Video Card(s) | 290x gamer<ntzx g10<antec 920 |
Storage | 950 pro 250gb boot 850 evo pr0n |
Display(s) | QX2710LED@110hz lg 27ud68p |
Case | 540 Air |
Audio Device(s) | nope |
Power Supply | 750w superflower |
Mouse | g502 |
Keyboard | shine 3 with grey, black and red caps |
Software | win 10 |
Benchmark Scores | http://hwbot.org/user/marsey99/ |
Processor | AMD Ryzen 7 3700X |
---|---|
Motherboard | MSI MAG B550 TOMAHAWK |
Cooling | AMD Wraith Prism |
Memory | Team Group Dark Pro 8Pack Edition 3600Mhz CL16 |
Video Card(s) | NVIDIA GeForce RTX 3080 FE |
Storage | Kingston A2000 1TB + Seagate HDD workhorse |
Display(s) | Samsung 50" QN94A Neo QLED |
Case | Antec 1200 |
Power Supply | Seasonic Focus GX-850 |
Mouse | Razer Deathadder Chroma |
Keyboard | Logitech UltraX |
Software | Windows 11 |
System Name | Ciel |
---|---|
Processor | AMD Ryzen R5 5600X |
Motherboard | Asus Tuf Gaming B550 Plus |
Cooling | ID-Cooling 224-XT Basic |
Memory | 2x 16GB Kingston Fury 3600MHz@3933MHz |
Video Card(s) | Gainward Ghost 3060 Ti 8GB + Sapphire Pulse RX 6600 8GB |
Storage | NVMe Kingston KC3000 2TB + NVMe Toshiba KBG40ZNT256G + HDD WD 4TB |
Display(s) | AOC Q27G3XMN + Samsung S22F350 |
Case | Cougar MX410 Mesh-G |
Audio Device(s) | Kingston HyperX Cloud Stinger Core 7.1 Wireless PC |
Power Supply | Aerocool KCAS-500W |
Mouse | EVGA X15 |
Keyboard | VSG Alnilam |
Software | Windows 11 |
You can't use a GPU with an EOL driver at the same time you use a current card under proper support.Do you remember when you could use a slightly upper end low-end card as a dedicated physX card??
I tried running my PC with a GT-210 along side my 1080Ti some days ago. While the drivers installed correctly. I wasnt allowed to have both of GPUs active at the same time.
Upon doing a little research it generally seemed to boil down that Nvidia made a some changes in with their drivers that blocked use of two different Nvidia GPUs at the same time. Either my GT-210 is too old i.e cant be installed by the same driver package that installs my 1080Ti or Nvidia blocked it.
System Name | Codename: Icarus Mk.VI |
---|---|
Processor | Intel 8600k@Stock -- pending tuning |
Motherboard | Asus ROG Strixx Z370-F |
Cooling | CPU: BeQuiet! Dark Rock Pro 4 {1xCorsair ML120 Pro|5xML140 Pro} |
Memory | 32GB XPG Gammix D10 {2x16GB} |
Video Card(s) | ASUS Dual Radeon™ RX 6700 XT OC Edition |
Storage | Samsung 970 Evo 512GB SSD (Boot)|WD SN770 (Gaming)|2x 3TB Toshiba DT01ACA300|2x 2TB Crucial BX500 |
Display(s) | LG GP850-B |
Case | Corsair 760T (White) |
Audio Device(s) | Yamaha RX-V573|Speakers: JBL Control One|Auna 300-CN|Wharfedale Diamond SW150 |
Power Supply | Corsair AX760 |
Mouse | Logitech G900 |
Keyboard | Duckyshine Dead LED(s) III |
Software | Windows 10 Pro |
Benchmark Scores | (ノಠ益ಠ)ノ彡┻━┻ |
You can't use a GPU with an EOL driver at the same time you use a current card under proper support.
Get a GT1030 to test that.
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
Particles usually don't involve much in the way of physics. They're...shaders. The GPU renders them as they are usually without considering their relation to anything else other than X, Y, Z, pitch, yaw, roll. Making particles physics objects drastically increases their compute burden. If a shader can be designed to convey the artists meaning without physics overhead, they're not going to implement the physics overhead.It's not exactly "eye candy" while there is different versions of Physx, destruction, fluids, particles just to name a few.
Software driven physx gives some eye candies but always a constant splatter (for example) while software will render this splatter, it may only have 3 choices of the design and would be put into an order. Physx however is going to be a random with generally more than 3 choices (example number here). Gives a little more realism.
Particle count is not exactly just "eye candy" either. Also leaning towards the word "realism" once again here for the point of curiosity. Are the particle counts in the games you play now high enough for you to consider "pretty real" looking explosions?
I have a selection for people happy to call it dead. I enjoyed Metro Last Light, that game looked phenomenal. (IMO). I only took a performance hit while using 1 graphics card as well.
We don't have to conversate if it's truly "dead", not trying to bring it back myself here lol. Really just interested in the "experience" that people have had with Physx I suppose and what it's worth would be if continued support and implementation where to happen.
Would people experienced with Ageia/NV Physx recommend it to another gamer??
I would. Have had more good experience with Physx than bad just to start that convo correctly.
Processor | Ryzen 9 5900X |
---|---|
Motherboard | MSI B450 Tomahawk ATX |
Cooling | Cooler Master Hyper 212 Black Edition |
Memory | VENGEANCE LPX 2 x 16GB DDR4-3600 C18 OCed 3800 |
Video Card(s) | XFX Speedster SWFT309 AMD Radeon RX 6700 XT CORE Gaming |
Storage | 970 EVO NVMe M.2 500 GB, 870 QVO 1 TB |
Display(s) | Samsung 28” 4K monitor |
Case | Phantek Eclipse P400S (PH-EC416PS) |
Audio Device(s) | EVGA NU Audio |
Power Supply | EVGA 850 BQ |
Mouse | SteelSeries Rival 310 |
Keyboard | Logitech G G413 Silver |
Software | Windows 10 Professional 64-bit v22H2 |
Direct Physics was trademarked by Microsoft after the Havok buyout from Intel. I don't know if anything became of it afterwards.The only way GPU physics become the norm is Microsoft implements a standard into DirectX for it
Open source, it's never gonna take off now!
Particles usually don't involve much in the way of physics. They're...shaders. The GPU renders them as they are usually without considering their relation to anything else other than X, Y, Z, pitch, yaw, roll. Making particles physics objects drastically increases their compute burden. If a shader can be designed to convey the artists meaning without physics overhead, they're not going to implement the physics overhead.
Remember, there is a distinct difference between your typical video game and a genuine simulator. Software like SolidWorks does do physics calculations for all the reasons physics calculations are necessary. Your average game does not...
Consider this: your average film/TV drama...when they have an explosion, what do you see? A gasoline/diesel fire. What does an explosion really look like?
A white puff with shrapnel going everywhere. That can kill you with little warning. ^ Fuel fire? Usually burns at the worst. Your average person expects the fuel fire over the actual explosion because it's more dramatic. What do most game designers put in their games? The fuel fire for the same reason. Simulation of reality often doesn't best fit the design. It only needs to be a close enough approximation to reality so that people seeing it think "I know what that is" without explanation.
My point: it's okay to cut corners in game design. Games don't need to approximate vehicle crumple zones that engineers simulate to meet traffic safety standards. More realistic, yes, but think of the context. If Rockstar put that much effort into their vehicle designs so when some random drunk in the game causes an accident, how is the player going to react to this? "That's neat! *looks at it closely for minute* *walks away*" Then another wreck happens an hour later, the player doesn't play any mind. It's just part of the world. Why get excited about it again? Our brains are literally wired to ignore the benign and focus on what our subconscious flags as important. Coming back to the point: Rockstar isn't going to waste effort on a system that provides very little return value. They'll cut corners. It's just not practical.