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Will You Be Buying Radeon VII ?

Will You Be Buying Radeon VII ?

  • Yes

    Votes: 25 14.9%
  • No

    Votes: 105 62.5%
  • Maybe (Depending on Performance)

    Votes: 38 22.6%

  • Total voters
    168

btarunr

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That's odd, I didn't know official benches were out. Care to elaborate?

AMD put out a slide in which RTX 2080 is within 1% of Radeon VII.
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
As much as I like my 2080, the RTRT has yet to be a real feature in games. Granted those games are coming and it is a very winning feature. But for non-RTRT gaming(which is currently all but two titles) the Radeon 7 seems like it's going to be a winner for AMD, even at that price-point.
same/similar performance...same/similar cost...notably more power use...no AIC options...no RT.

How can you go wrong?!!

I dont se the VALUE in that... but it is an option in that space.
 
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Radeon VII isn't faster than RTX 2080, even in AMD's graphs made public so far. It's as fast as RTX 2080 (or within 1%).
I didn't say it was faster, please don't put words in my mouth. I said it seems like a winner for AMD. And when you take into account everything Radeon7 is likely to be capable of beyond gaming, that price point is actually going to be very reasonable.
Rtrt is a pointless feature.
Have to disagree with this. RTRT is a developing technology and shows great promise. It's just not mainstream yet. Not going to take long for get there though.

I dont se the VALUE in that... but it is an option in that space.
You are not seeing the compute side of things which will make great use of the 16GB of VRAM.
 

bug

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Have to disagree with this. RTRT is a developing technology and shows great promise. It's just not mainstream yet. Not going to take long for get there though.

Still, while I'm really curious about RTRT, like any new tech, the first generation isn't going to make it justice. I can totally understand when people take a look at Turing prices and give them a hard pass ;)
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
are not seeing the compute side of things which will make great use of the 16GB of VRAM.
The post we quoted and responded to, in fact, specifically mentions its gaming performance and no mention of compute. You moved the goal posts....


That said, aiming at the NEW target of compute, you are right. IF a user is able to utilize its compute, it's a viable choice. Otherwise, I'm finding it difficult to pick it over rtx 2080 at the same price point and similar performance.
 
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Voted no, because if it has RTX 2080-like non-RT performance and lacks RT features, then it's overpriced. Things would be different if it was $100 cheaper.
I don’t understand the huge hype of RT. It’s not fully implemented as of yet and current GPUs couldn’t even handle full RT before devs had to cut back on it ie BFV just to remain playable. RT won’t be viable for another few years before GPUs can actually run full RT that isn’t gimped
 

bug

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I don’t understand the huge hype of RT. It’s not fully implemented as of yet and current GPUs couldn’t even handle full RT before devs had to cut back on it ie BFV just to remain playable. RT won’t be viable for another few years before GPUs can actually run full RT that isn’t gimped
RTRT is still huge. You may want to buy one card just to speed up the adoption or to be able to run a demo or two and get a glimpse at what's coming.
Also, stop judging RTRT based on one title - BFV tanks just by enabling DX12, it's probably just poorly coded ;) Let's wait until we get at least half a dozen of them to be able to draw any conclusions.
 
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RTRT is still huge. You may want to buy one card just to speed up the adoption or to be able to run a demo or two and get a glimpse at what's coming.
Also, stop judging RTRT based on one title - BFV tanks just by enabling DX12, it's probably just poorly coded ;) Let's wait until we get at least half a dozen of them to be able to draw any conclusions.

Very curious about Metro Exodus and how much of a difference RT will provide in the actual experience, the immersive qualities. Its a great opportunity to make it shine.
 

bug

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Very curious about Metro Exodus and how much of a difference RT will provide in the actual experience, the immersive qualities. Its a great opportunity to make it shine.
Me too, but I'm not putting up with Denuvo. Plus, the system requirements have curbed my hopes for this title as well. But I still want to see what it looks like ;)
Another entry in the STALKER series would have been nice, too.
 
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Another entry in the STALKER series would have been nice, too.

I would be ALL over that. But apart from a brainfart from the former CEO, not even a spasm of life seems to be left in that franchise.
 
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Rtrt is a pointless feature.

Maybe pointless right now, in this handicapped hybrid form, however once AMD, Sony, & Microsoft decide to release their Ray Tracing, onboard game engines and studios, it'll take off. IMO until the big pieces are in place which, the big 3 are hard at work on, nothing much will happen beyond paid-for questionable extensions.
 
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Not going to take long for get there though.

I have to disagree with this. RTRT will not take off until consoles make use of it. Seeing as how they are (AMD, I think) and AMD doesn't have a solution for that (that we know of) - I can't see it being in consoles until the 2025 Generation.
 
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RT technology is interesting but will take several generations to be usable, so I am not really intrigued for it for now. And how did you managed to overclock Vega 64 LC to 1800MHz? Mine barely reaches 1,750 with stock voltages without getting hot. If I want higher clocks, needs to increase the Vcore a bit and will throttle like crazy. I think I have a bad one silicon wise. My secret to keep it above 1,710-1,735 most of the time, is to allow the fan curve to reach 100% at 60C, increasing the clockspeed by 1% (Higher would give me black screen randomly), and the Power limit to 50%. Haven't tried to OC HBM though...
 
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It is usable now...why are multiple people saying otherwise?

5 FPS on an RTX 2060, barely 60fps on an RTX 2080 Ti at 1080p on a supposed to be powerful $1,500 GPU with just basic reflections does not sound usable to me.
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
5 FPS on an RTX 2060, barely 60fps on an RTX 2080 Ti at 1080p on a supposed to be powerful $1,500 GPU with just basic reflections does not sound usable to me.
Your results are quite off/outdated.
How about reading this or anything else that was run post update. ;)

https://www.techpowerup.com/reviews...ield_V_Tides_of_War_RTX_DXR_Raytracing/3.html

A 2080Ti with RT on its highest setting reaches almost 90FPS at 1080p. ~74 at QHD, and ~50 FPS at 4K... ~60 FPS with it set to low @ 4K.

As a side note, a RTX 2060 gets about 53 FPS with RT on Ultra at 1080p. ;)


I can understand why you feel this way using obsolete/incorrect data. Do you feel the same way now that you are armed with updated and proper information?
 
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bug

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Working yes, useful not so much. If you don't play BF5, how useful is it?
As useful as any tech that came before it ;)
Useful to those that want to program for it in any case.
 
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Your results are quite off/outdated.
How about reading this or anything else that was run post update. ;)

https://www.techpowerup.com/reviews...ield_V_Tides_of_War_RTX_DXR_Raytracing/3.html

A 2080Ti with RT on its highest setting reaches almost 90FPS at 1080p. ~74 at QHD, and ~50 FPS at 4K... ~60 FPS with it set to low @ 4K.

As a side note, a RTX 2060 gets about 53 FPS with RT on Ultra at 1080p. ;)


I can understand why you feel this way using obsolete/incorrect data. Do you feel the same way now that you are armed with updated and proper information?

I don't get carried away by emotions, I do it with science and evidence and sadly, 88FPS at 1080p with an RTX 2080 Ti is pathetic, cause the game is mostly rasterizing with just very basic ray tracing features that causes such huge decrease in performance. Most of the features are used on some reflections here and there, but even on areas like the desert and snowy places, it is not doing anything and yet, the performance impact is there.

And the HOCP review of the RTX 2060 with even low settings at 1080p, shows dip as low as 2fps with 35.4 fps average which is comically sad. So I don't know where are you pulling that 53fps numbers for an RTX 2060 though...
 
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Where was you science on the first quote? Your first batch of numbers were horribly wrong.

Just go to Hard OCP . com and see the numbers for yourself. 2FPS on minimum and 35.4fps on average is literally unplayable stuttering mess.
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
I don't get carried away by emotions, I do it with science and evidence and sadly, 88FPS at 1080p with an RTX 2080 Ti is pathetic, cause the game is mostly rasterizing with just very basic ray tracing features that causes such huge decrease in performance. Most of the features are used on some reflections here and there, but even on areas like the desert and snowy places, it is not doing anything and yet, the performance impact is there.

And the HOCP review of the RTX 2060 with even low settings at 1080p, shows dip as low as 2fps with 35.4 fps average which is comically sad. So I don't know where are you pulling that 53fps numbers for an RTX 2060 though...
I don't get carried away by emotions either. I sourced my values...your first values... not so much.

As far as the 53 FPS, I got that in my testing of the RTX 2060 that is sitting on the test bench now. IIRC, [H] runs Rotterdam while I run Tirailleur (the first part where they are in the truck, planes go by and drop bombs, then you play). I play that until the first bunker on the left. There is plenty of RT going on there, especially at the beginning when its on rails and when you first start and move between all the vehicles and see the water/puddles in that area.
Working yes, useful not so much. If you don't play BF5, how useful is it?
Plenty. Sorry this GPU was the first of its kind. IT happens this way. That said, its plenty usable on all cards it seems. Some settings may need adjusted, but, it is usable in one form or another.
 
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I don't get carried away by emotions either. I sourced my values...you?

As far as the 53 FPS, I got that in my testing of the RTX 2060 that is sitting on the test bench now. IIRC, [H] runs Rotterdam while I run Tirailleur (the first part where they are in the truck, planes go by and drop bombs, then you play). I play that until the first bunker on the left. There is plenty of RT going on there, especially at the beginning when its on rails and when you first start and move between all the vehicles and see the water/puddles in that area.
Plenty. Sorry this GPU was the first of its kind. IT happens this way. That said, its plenty usable on all cards it seems. Some settings may need adjusted, but, it is usable in one form or another.

I'd rather go with a site with known reputation than a random forum user, sorry. Simple reflections on cars and glass is unimpressive compared to the performance impact, do they look great? Yes!, Does it worth the performance impact? Not by a long shot.
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
LOL, I quoted TPU for the other results, friend... stick with me. I'm also the owner/EIC of Overclockers.com and where my reviews are published. We are reputable (though there is always room for improvement!!!).

My mins on the 2060 were 39 FPS with RT enabled at 1080p. So, as I said, a different section can yield different results. The point of our site picking where we did was that at least SOME of the test is on rails and repeatable whereas any other section doesn't really have an on rails part and the run variance can be larger. Maybe H is worst case, maybe mine is best? Who knows. But I can play a MP session with RT enabled and not notice any major FPS dips.


Does it worth the performance impact? Not by a long shot.
Not to you, and that is OK. Enjoy your V64!!! :)
 
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Not to you, and that is OK. Enjoy your V64!!! :)

Going back to 1080p gaming just to have playable frame rate for basic reflections, I pass.
 
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