• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Xbox One Chip Slower Than PlayStation 4

Easy Rhino

Linux Advocate
Joined
Nov 13, 2006
Messages
14,434 (3.45/day)
Likes
4,289
System Name VHOST01 | Desktop
Processor i7 980x | i5 7500 Kaby Lake
Motherboard Gigabyte x58 Extreme | AsRock MicroATX Z170M Exteme4
Cooling Prolimatech Megahelams | Stock
Memory 6x4 GB @ 1333 | 2x 8G Gskill Aegis DDR4 2400
Video Card(s) Nvidia GT 210 | Nvidia GTX 970 FTW+
Storage 4x2 TB Enterprise RAID5 |Corsair mForce nvme 250G
Display(s) N/A | Dell 27" 1440p 8bit GSYNC
Case Lian Li ATX Mid Tower | Corsair Carbide 400C
Audio Device(s) NA | On Board
Power Supply SeaSonic 500W Gold | Seasonic SSR-650GD Flagship Prime Series 650W Gold
Mouse N/A | Logitech G900 Chaos Spectrum
Keyboard N/A | Code V2B
Software Centos 7 | Windows 10
#26
the worst thing about the playstation 4 is that it is made by sony. don't buy it for its advertised features because they will just come up with a way to legally remove those features.
 

Jacez

New Member
Joined
Mar 18, 2013
Messages
50 (0.03/day)
Likes
1
#27
So, if I'm getting this right..

Both the PS4 and the Xbox One have an 8-core Jaguar.
We've only seen 2-core variants of the new Kabini architecture, but the IPC should be around 1/2 that of Ivy Bridge.

So, essentially, it's a 4-core i3-3120U or a 2-core i3-2100, or half the overall performance of a stock 2600k.

Not to mention that it's split up into 8 cores, which is less of a problem when you're coding the games directly for the specific CPU.

Now, the Xbox One has an underclocked (850Mhz -> 800Mhz) HD 6770 inside and the PS4 has an underclocked (900Mhz -> 800Mhz) HD 6870. The memory bandwidth appears to be accurate for both examples.

All in all, it's an Entry-Point/Mid-Range computer.
 
Joined
Jul 23, 2011
Messages
1,559 (0.63/day)
Likes
1,459
Location
Kaunas, Lithuania
System Name Eternal WIP ][ HP ProLiant server blade
Processor AMD FX-8320 @ 4.4/4.1 GHz ][ 2x Intel Xeon L5520 @ 2.27GHz
Motherboard Asus Crosshair V Formula-Z ][ -
Cooling Corsair H55 ][ Stock
Memory 2x4GB Kingston HyperX Genesis @ 1866MHz ][ 4x4 GiB Hynix @ 1333 MHz; ECC on
Video Card(s) 2x MSI GeForce GTX 770 DirectCU II OC ][ None
Storage 1TB WD Black + 1.5TB WD Green + 750GB Samsung + 64GB OCZ Agility 4 ][ 3x 1 TB Hitachi
Display(s) Asus VG278H + Asus VH226H ][ None
Case Antec Nine Hundred ][ it's a server blade, lol
Audio Device(s) Supreme FX II (Integrated); Using optical S/PDIF output ][ none
Power Supply Corsair AX1200i ][ [stock]
Software Gentoo Linux ][ Linux Mint 16
Benchmark Scores 65970 BogoMIPS. Ha. Ha. Ha. >=|
#29
Hmmmm... Dee Three Dee Eleven[1] on a Windoze kernel for the Xbone && Oh Gee El Four Point Two[2] on a *nix for the PSfour.
I hope that means better game ports for all PC systems - Windoze, Half-eaten Apples[3] and Leen0x. I really do hope so.
...Please say it will be so. Please...? :ohwell:

[1]D3D11 - Direct3D 11
[2]OGL4.2 - OpenGL 4.2
[3]Well, really - macs have essentially PC hardware these days. Hence listing under "PC systems"
 

Frick

Fishfaced Nincompoop
Joined
Feb 27, 2006
Messages
14,921 (3.36/day)
Likes
5,439
System Name A dancer in your disco of fire
Processor i3 4130 3.4Ghz
Motherboard MSI B85M-E45
Cooling Cooler Master Hyper 212 Evo
Memory 4 x 4GB Crucial Ballistix Sport 1400Mhz
Video Card(s) Asus GTX 760 DCU2OC 2GB
Storage Crucial BX100 120GB | WD Blue 1TB x 2
Display(s) BenQ GL2450HT
Case AeroCool DS Cube White
Power Supply Cooler Master G550M
Mouse Intellimouse Explorer 3.0
Keyboard Dell SK-3205
Software Windows 10 Pro
#30
What I am most intersted in is how devs are going to use the computational power they have in Azure for The Xbox One.
 

newtekie1

Semi-Retired Folder
Joined
Nov 22, 2005
Messages
24,773 (5.46/day)
Likes
11,056
Location
Indiana, USA
Processor Intel Core i7 8700K@4.8GHz(Quick and dirty)
Motherboard AsRock Z370 Taichi
Cooling Corsair H110i GTX
Memory 32GB Corsair DDR4-3000
Video Card(s) ASUS Strix GTX 1080Ti
Storage 500GB Crucial MX500 + 2TB Seagate Solid State Hybrid Drive with 480GB MX200 SSD Cache
Display(s) QNIX QX2710 1440p@120Hz
Case Fractal Design Define S
Audio Device(s) Onboard is good enough for me
Power Supply Corsair HX850
Software Windows 10 Pro x64
#31
While PlayStation 4 runs a Unix-derived operating system with OpenGL 4.2 API, Xbox One uses software developers are more familiar with -- a 64-bit Windows NT 6.x kernel-based operating system, running DirectX 11 API. Despite these differences, the chips on the two consoles should greatly reduce multi-platform production costs for game studios, as the two consoles together have a lot in common with PC.
This is actually the most exciting bit of this news to me. I hope this means that games coming over to the PC will be better than the really bad ports we've seen in the past, and I also hope the PS4 running on a Unix/OpenGL base means we will see more hit games make it to the Linux/OSX side of PCs.

the worst thing about the playstation 4 is that it is made by sony. don't buy it for its advertised features because they will just come up with a way to legally remove those features.
And what advertised feature has sony removed in the past?
 
Joined
May 22, 2010
Messages
2,516 (0.87/day)
Likes
680
Location
Canada
System Name m1dg3t | DeathBox | HairPi 3
Processor 3570k @ 4.0 1.15v BIOS | q9550 @ 3.77 1.325v BIOS
Motherboard Asrock z77e iTX | p5q Dlx 2301 BIOS
Cooling Custom Water | D-14 & HR-03gt | Passive HSF
Memory Samsung MV-3V4G3D 4g x 2 @ 1866 1.35v | OcZ RpR 2g x 4 @ 1067 2.2v
Video Card(s) MSi 7950 tf3 @1000 / 1350 | Asus 5870 V2 @ 900 / 1275
Storage Adata sx900 256Gb / WD 2500 HHTZ | WD 1001 FALS x 2
Display(s) BenQ gw2750hm | 46" Sharp Quatron
Case BitFenix Prodigy - m0dd3d | Antec Fusion Remote MAX
Audio Device(s) Onboard Toslink > Yamaha HTR 6290 | Xonar HDAV1.3 > Yamaha DSP z7
Power Supply Ocz mXp700w | Ocz zx850w | Cannakit 5v 2.5a
Mouse Logitech G700s | Logitech G9x - Cable Repaired
Keyboard TT Meka G1 - Black w Cherry Blacks| Logitech G11
Software Win7 Home | Xp sp3 & Vista ultimate | Raspbian
Benchmark Scores Epeen!! Who needs epeen??
#32
Both look good, on paper, but still sticking to PC & PS3 :eek:

I only bought PS3 to play GT5! :roll:

the worst thing about the playstation 4 is that it is made by sony. don't buy it for its advertised features because they will just come up with a way to legally remove those features.
Sony isn't Asus! :laugh:
 
Joined
Mar 6, 2011
Messages
83 (0.03/day)
Likes
21
#33
So, if I'm getting this right..

Both the PS4 and the Xbox One have an 8-core Jaguar.
We've only seen 2-core variants of the new Kabini architecture, but the IPC should be around 1/2 that of Ivy Bridge.

So, essentially, it's a 4-core i3-3120U or a 2-core i3-2100, or half the overall performance of a stock 2600k.

Not to mention that it's split up into 8 cores, which is less of a problem when you're coding the games directly for the specific CPU.

Now, the Xbox One has an underclocked (850Mhz -> 800Mhz) HD 6770 inside and the PS4 has an underclocked (900Mhz -> 800Mhz) HD 6870. The memory bandwidth appears to be accurate for both examples.

All in all, it's an Entry-Point/Mid-Range computer.
The PS4 chip is most closely related to a 7850, I can't speak about the XB1's as I don't know for sure. Anyway, both will have more than enough oomph for GPU related tasks for the first couple of generations of games that would constrain no PC (even something with dual or triple Titans). On the other hand, the XB1 is going to suffer badly from memory bandwidth issues for anything that relies on the CPU compute performance ... plus, due to its tripartite (windows based) operating system there's going to be a much higher baseline CPU overhead on the XB1 than the PS4.
 
Joined
Dec 5, 2012
Messages
54 (0.03/day)
Likes
5
#34
They look like pretty good specs too me for next gen console's but I was hoping a higher clock speed for the CPU:ohwell: At least around the 2Ghz mark :toast:
Not much of a gamer are you? Higher CPU clock speeds have been proven time and time again, to have zero effect on gaming, after a certain point. It is the GPU that you want to be faster, not the CPU.
 
Joined
Dec 5, 2012
Messages
54 (0.03/day)
Likes
5
#35
So, if I'm getting this right..

Both the PS4 and the Xbox One have an 8-core Jaguar.
We've only seen 2-core variants of the new Kabini architecture, but the IPC should be around 1/2 that of Ivy Bridge.

So, essentially, it's a 4-core i3-3120U or a 2-core i3-2100, or half the overall performance of a stock 2600k.

Not to mention that it's split up into 8 cores, which is less of a problem when you're coding the games directly for the specific CPU.

Now, the Xbox One has an underclocked (850Mhz -> 800Mhz) HD 6770 inside and the PS4 has an underclocked (900Mhz -> 800Mhz) HD 6870. The memory bandwidth appears to be accurate for both examples.

All in all, it's an Entry-Point/Mid-Range computer.
Those numbers are wayyyyy off. Go do some homework.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
21,522 (6.19/day)
Likes
10,704
Location
IA, USA
System Name BY-2015
Processor Intel Core i7-6700K (4 x 4.00 GHz) w/ HT and Turbo on
Motherboard MSI Z170A GAMING M7
Cooling Scythe Kotetsu
Memory 2 x Kingston HyperX DDR4-2133 8 GiB
Video Card(s) PowerColor PCS+ 390 8 GiB DVI + HDMI
Storage Crucial MX300 275 GB, Seagate 6 TB 7200 RPM
Display(s) Samsung SyncMaster T240 24" LCD (1920x1200 HDMI) + Samsung SyncMaster 906BW 19" LCD (1440x900 DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay
Audio Device(s) Realtek Onboard, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse SteelSeries Sensei RAW
Keyboard Tesoro Excalibur
Software Windows 10 Pro 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
#36
Remember that the advantage of consoles isn't in the hardware but being a one-size-fits-all platform. When developing software for Windows, the operating system assumes control over most of the micromanagement. On consoles, developers have control over virtually all the hardware. Think of it like a TV's electronics: it like old cellphones (non-smartphones). They had a fraction of the computing power as modern smartphones but did their jobs exceptionally well because they were designed for that specific task--not generalities like smartphones do.

Also, keep in mind that Xbox One will have an advantage of using DirectX over OpenGL. DirectX sets the hardware requirements and OpenGL adapts them. Less is more when efficiency makes up the difference.
 

RCoon

Gaming Moderator
Staff member
Joined
Apr 19, 2012
Messages
11,486 (5.24/day)
Likes
9,724
Location
Gypsyland, UK
System Name HP Omen 17
Processor i7 7700HQ
Memory 16GB 2400Mhz DDR4
Video Card(s) GTX 1060
Storage Samsung SM961 256GB + HGST 1TB
Display(s) 1080p IPS G-SYNC 75Hz
Audio Device(s) Bang & Olufsen
Power Supply 230W
Mouse Roccat Kone XTD+
Software Win 10 Pro
#37
Not much of a gamer are you? Higher CPU clock speeds have been proven time and time again, to have zero effect on gaming, after a certain point. It is the GPU that you want to be faster, not the CPU.
This doesnt get ephasized enough.
Games other than Civ 5, Starcraft II and other CPU intensive RTS games (most of these never come to consoles anyway) barely use processors. It has been proven time again that a low-midrange cpu can drive a flagship single gpu card and get comparatively good frame results when compared to a high end CPU. CPU is only important for multi GPU setups and RTS games.
 
Joined
Mar 6, 2011
Messages
83 (0.03/day)
Likes
21
#38
Also, keep in mind that Xbox One will have an advantage of using DirectX over OpenGL. DirectX sets the hardware requirements and OpenGL adapts them. Less is more when efficiency makes up the difference.
This is completely wrong. AMD and NVIDIA come up with features in concert with software developers, then publish what they're doing and MS and Khronos come up with DirectX and OpenGL specs respectively.

Also, DirectX is a major disadvantage. It's much less adaptive, more bloated, generally slower, higher level and requires entire engine rewrites to make use of new API features (in OpenGL games or programs you just add them on). Oh, and OpenGL's latest spec has a more expansive feature set than DX, they're ahead now, not behind. Made worse is the fact that MS this time around seem to be really pushing developers towards using DirectX exclusively as opposed to programming direct to metal as much as they can (which practically all blockbuster titles for both PS3 and XB360 did after the first gen or two) ... I very much doubt Sony is being so mindlessly dogmatic.
 
Joined
Apr 7, 2011
Messages
1,178 (0.46/day)
Likes
491
System Name Desktop
Processor Intel i7-3930k
Motherboard ASUS Sabertooth X79
Cooling Intel AIO
Memory 8x4GB DDR3 1866MHz
Video Card(s) EVGA GTX 970 SC
Storage LSI 9266-8i|3xHitachi SAS 15K600 450GB RAID5|6x WD RE Enterprise 4TB in RAID 10|HP Ultrium 1760 Tape
Display(s) HP ZR24w
Case Fractal Define XL Black
Audio Device(s) Schiit Modi Uber>Schiit Asgard 2>Sennheiser HD600
Power Supply Corsair HX850
Mouse Logitech G603
Keyboard Logitech G613
Software Windows 10 Pro x64
#39
So, if I'm getting this right..

Both the PS4 and the Xbox One have an 8-core Jaguar.
We've only seen 2-core variants of the new Kabini architecture, but the IPC should be around 1/2 that of Ivy Bridge.

So, essentially, it's a 4-core i3-3120U or a 2-core i3-2100, or half the overall performance of a stock 2600k.

Not to mention that it's split up into 8 cores, which is less of a problem when you're coding the games directly for the specific CPU.

Now, the Xbox One has an underclocked (850Mhz -> 800Mhz) HD 6770 inside and the PS4 has an underclocked (900Mhz -> 800Mhz) HD 6870. The memory bandwidth appears to be accurate for both examples.

All in all, it's an Entry-Point/Mid-Range computer.
You didn't get it right.

Never directly compare to the normal PC hardware. A thing to remember here is that if you optimize a game for a certain architecture you get much much better results.
 
Joined
May 1, 2012
Messages
1,024 (0.47/day)
Likes
170
Location
New Jersey, USA
System Name Current Rig
Processor Intel i7 920 oc to 3.5ghz
Motherboard MSI x58 Platinum
Cooling Cooler Master Seidon 120M
Memory G.Skill 6gb ddr3 1333mhz 7-7-7-18
Video Card(s) Gigabyte GTX 670 OC WindForce 3X GV-N670OC-2GD
Storage Samsung EVO SSD
Display(s) Viewsonic 1440x900 5ms
Case CoolMaster HAF 932
Power Supply Coolmax 950w
Software Win 7 64bit
#40
Looking at these specs just makes me not want to buy any next gen console. Maybe waiting two years to see how developers make use of the hardware is the way to go.

Hell I'll be playing BF4 on PC anyway. :D
 

Fourstaff

Moderator
Staff member
Joined
Nov 29, 2009
Messages
9,394 (3.06/day)
Likes
2,119
Location
Home
System Name Asus K50-X5DAB \\ Orange!
Processor Athlon QL-65 2.2Ghz \\ 3570K
Motherboard Laptop \\ ASRock z77 Extreme4
Cooling Laptop \\ H100i
Memory 1x1GB + 1X2GB \\ 2x4Gb 1600Mhz CL9 Corsair XMS3
Video Card(s) Mobility Radeon HD4570 512mb \\ Zotac 660Ti OC 2Gb
Storage 250Gb \\ Samsung 840 250Gb + Toshiba DT01ACA300 3Tb
Display(s) 15.6" 1366x768 \\ LG 22EA53VQ
Case Laptop Chassis \\ NZXT Phantom 410 Black/Orange
Power Supply Power Brick \\ Corsair CXM500w
#41
So can we install Windows 7 (not 8)?
 

Aquinus

Resident Wat-man
Joined
Jan 28, 2012
Messages
10,618 (4.67/day)
Likes
5,738
Location
Concord, NH
System Name Kratos
Processor Intel Core i7 3930k @ 4.5Ghz
Motherboard ASUS P9X79 Deluxe
Cooling Corsair H100i V2
Memory G.Skill DDR3-2133, 16gb (4x4gb) @ 9-11-10-28-108-1T 1.65v
Video Card(s) MSI AMD Radeon R9 390 GAMING 8GB @ PCI-E 3.0
Storage 2x120Gb SATA3 Corsair Force GT Raid-0, 4x1Tb RAID-5, 1x500GB
Display(s) 1x LG 27UD69P (4k), 2x Dell S2340M (1080p)
Case Antec 1200
Audio Device(s) Onboard Realtek® ALC898 8-Channel High Definition Audio
Power Supply Seasonic 1000-watt 80 PLUS Platinum
Mouse Logitech G602
Keyboard Rosewill RK-9100
Software Ubuntu 17.10
Benchmark Scores Benchmarks aren't everything.
#43
Looking at these specs just makes me not want to buy any next gen console. Maybe waiting two years to see how developers make use of the hardware is the way to go.
Even though I agree with you, there were some pretty good games for PS3 and the processor in that thing was powerful but no one knew how to use it correctly. X86 on the other hand is a much different animal which has a lot of maturity behind it. I suspect that any issues that arise will be from making games multi-threaded. I think this is the push the gaming industry needs though if we want to see games scaling better on CPUs with more than 4 core or logical threads. X86, DX, and OpenGL are going to make games port between consoles and PCs very easy and that's the real added advantage. I would rather see the console gaming market get absorbed into the PC gaming market, not the other way around.

So say all you want, all I want are ports that are as good as the real thing because the hardware is the same. Nothing but good things can come out of this for PC gaming IMHO. Sony and MS are killing two birds with one stone and it's a smart move.
 
Joined
May 1, 2012
Messages
1,024 (0.47/day)
Likes
170
Location
New Jersey, USA
System Name Current Rig
Processor Intel i7 920 oc to 3.5ghz
Motherboard MSI x58 Platinum
Cooling Cooler Master Seidon 120M
Memory G.Skill 6gb ddr3 1333mhz 7-7-7-18
Video Card(s) Gigabyte GTX 670 OC WindForce 3X GV-N670OC-2GD
Storage Samsung EVO SSD
Display(s) Viewsonic 1440x900 5ms
Case CoolMaster HAF 932
Power Supply Coolmax 950w
Software Win 7 64bit
#44
X86, DX, and OpenGL are going to make games port between consoles and PCs very easy and that's the real added advantage.
I wonder if Sony is making a play for more FPS games on the PS4 with their support of OpenGL. Xbox 360 had some heavy hitters in the FPS category, which really sold that console.

With the current economy both companies need to price their consoles "right," especially with what I think are toned-down next gen specs.
 

Aquinus

Resident Wat-man
Joined
Jan 28, 2012
Messages
10,618 (4.67/day)
Likes
5,738
Location
Concord, NH
System Name Kratos
Processor Intel Core i7 3930k @ 4.5Ghz
Motherboard ASUS P9X79 Deluxe
Cooling Corsair H100i V2
Memory G.Skill DDR3-2133, 16gb (4x4gb) @ 9-11-10-28-108-1T 1.65v
Video Card(s) MSI AMD Radeon R9 390 GAMING 8GB @ PCI-E 3.0
Storage 2x120Gb SATA3 Corsair Force GT Raid-0, 4x1Tb RAID-5, 1x500GB
Display(s) 1x LG 27UD69P (4k), 2x Dell S2340M (1080p)
Case Antec 1200
Audio Device(s) Onboard Realtek® ALC898 8-Channel High Definition Audio
Power Supply Seasonic 1000-watt 80 PLUS Platinum
Mouse Logitech G602
Keyboard Rosewill RK-9100
Software Ubuntu 17.10
Benchmark Scores Benchmarks aren't everything.
#46
With the current economy both companies need to price their consoles "right," especially with what I think are toned-down next gen specs.
That's why they're going to cost more than the 360 and PS3 costed? I don't think so, it's not all that toned down imho.

what on earth are you talking about?
I agree, in general, what API is used has little to do with what kinds of games developers are going to make. I'm not sure where he is going with this.
 
Joined
Mar 10, 2009
Messages
73 (0.02/day)
Likes
52
Location
Mexico
System Name HTPC
Processor Intel Core i7-4790
Motherboard Gigabyte GA-H87N-WiFi Rev. 2.0
Cooling CoolerMaster MasterLiquid Pro 240
Memory Kingston 1600 DDR3 4Gbx2
Video Card(s) XFX RX480 8Gb
Storage TOSHIBA DT01ACA200 2Tb / ADATA SP550 240Gb
Display(s) Philips Momentum 326M6FJSB 32”
Case Corsair 250D
Audio Device(s) Realtek ALC892
Power Supply EVGA SuperNOVA 850 P2
Mouse Logitech G900
Keyboard Corsair Gaming K95 RGB
Software Microsoft Windows 10 Pro
#47
This is actually the most exciting bit of this news to me. I hope this means that games coming over to the PC will be better than the really bad ports we've seen in the past, and I also hope the PS4 running on a Unix/OpenGL base means we will see more hit games make it to the Linux/OSX side of PCs.



And what advertised feature has sony removed in the past?
Well the first PS3 had SACD playback, PS1/PS2 backward compatibility, More USB ports and Flash memory card readers.

Not to mention the removal of Other OS which was used by a lot of people.
 
Last edited:

Frick

Fishfaced Nincompoop
Joined
Feb 27, 2006
Messages
14,921 (3.36/day)
Likes
5,439
System Name A dancer in your disco of fire
Processor i3 4130 3.4Ghz
Motherboard MSI B85M-E45
Cooling Cooler Master Hyper 212 Evo
Memory 4 x 4GB Crucial Ballistix Sport 1400Mhz
Video Card(s) Asus GTX 760 DCU2OC 2GB
Storage Crucial BX100 120GB | WD Blue 1TB x 2
Display(s) BenQ GL2450HT
Case AeroCool DS Cube White
Power Supply Cooler Master G550M
Mouse Intellimouse Explorer 3.0
Keyboard Dell SK-3205
Software Windows 10 Pro
#48
This is actually the most exciting bit of this news to me. I hope this means that games coming over to the PC will be better than the really bad ports we've seen in the past, and I also hope the PS4 running on a Unix/OpenGL base means we will see more hit games make it to the Linux/OSX side of PCs.

And what advertised feature has sony removed in the past?
+1 on the first statement, the second part I'm thinking the backwards compatibility thing maybe? It was a selling point when it was first launched.
 
Joined
Aug 9, 2008
Messages
4,736 (1.34/day)
Likes
2,935
Location
Kingston, Ontario Canada
System Name My Rig | Kids Rig
Processor Core i5 3570K @ 4.0 ghz 1.15 vcore | FX 8350 @4 ghz
Motherboard EVGA Z77 FTW 1.21 BIOS |Gigabyte 990FXA UDH (rev 4.0)
Cooling CM Hyper 212 EVO R2-push/pull with 2x 120mm PWM | CM Hyper 212
Memory Mushkin Blackline 4GB x 2 1600mhz XMP profile |G. Skill 4GB x 2 DDR3 1866mhz
Video Card(s) Sapphire RX 480 8gb | Asus Strix R9 390X 8GB
Storage Kingston SSDNOW V300 120/240 GB OS & Games / 1000 GB Data | 320GB OS / 500GB Data & Games
Display(s) Samsung S24D590 24" PLS 5ms 60hz refresh with Enhanced Sync | BenQ GW2270 22" VA 5ms 60hz refresh
Case NZXT 810 Switch |Thermaltake Soprano Snow Edition
Audio Device(s) Asus Xonar DSX w/ Logitech z623 | Realtek
Power Supply EVGA SuperNOVA 750W 80+ Gold | CoolerMaster GS750M 80+ Bronze
Mouse Razer Diamondback Chroma | Tt Level 10M
Keyboard Razer Ornata Chroma w/ meka-membrane keys | MadCatz S.T.R.I.K.E. TE w/ Kailh brown
Software Windows 10 Pro | Windows 10 Pro
Benchmark Scores Thanks to Norton/Lt_JWS/Guitar for the 2nd pc parts :)
#49
the xbox one's GPU should be somewhere between a 7770 and a 7790 based on GCN core count, performance wise remains to be seen what magic devs can cook up. Regardless the new gen consoles will look pretty gfx wise with Dx11 and OpenGL 4.2
 
Joined
May 1, 2012
Messages
1,024 (0.47/day)
Likes
170
Location
New Jersey, USA
System Name Current Rig
Processor Intel i7 920 oc to 3.5ghz
Motherboard MSI x58 Platinum
Cooling Cooler Master Seidon 120M
Memory G.Skill 6gb ddr3 1333mhz 7-7-7-18
Video Card(s) Gigabyte GTX 670 OC WindForce 3X GV-N670OC-2GD
Storage Samsung EVO SSD
Display(s) Viewsonic 1440x900 5ms
Case CoolMaster HAF 932
Power Supply Coolmax 950w
Software Win 7 64bit
#50
what on earth are you talking about?
Care to elaborate your thoughts further?



Pricing hasn't been revealed, correct me if I am wrong. I don't see Sony pulling for msrp $599 at launch; MS may offer an optional subsidized plan. I just think the upcoming Xbox1/PS4 could have been more powerful if the lagging economy, i.e. reduced discretionary spending, didn't matter so much. Can you honestly say the CPU or GPU in both machines equal at least a current midrange Intel x86 chip or 7870/660? I *know* that midrange can vary to some.