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Xeon e5 v3/v4 for gaming 4k

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i've got an offer for the x99 SOC champion + e5 2670v3 for 450$, it's very tempting to me to have more cores but the frequency i think is kind of low around 2,x ghz but i mainly gaming at 4k or multi monitor set up so i will get bottle neck for a SLI 1070/1080 or AMD CFX setup ?........the 2011v3 platform does give higher bandwidth which is nice but low frequency cpu is kinda like a trouble.
 
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Considering it boosts to 3.1ghz it should be fine, it will be even better once new API's are implemented although no one can guarantee when that will happen.
 
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Single core boosts that high...

That said, you are rocking SLI/CFx with pretty fast cards. You need all the MHz you can get to eliminate a glass ceiling. Not sure I would do it with SLI.
 
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i thought at higher resolution less CPU bound =.=!
 
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That is correct... but since you are using multiple GPUs, you want as much CPU speed as you can. SLI/CFX scales with CPU speed in many titles.

Here is a quick article: http://www.ocaholic.co.uk/modules/smartsection/item.php?itemid=1257&page=4

EDIT: That article is 1080... hmm... I know it is less CPU bound the higher you go, but its due to the cards and the data it is using is why it scales.
 
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i thought at higher resolution less CPU bound =.=!
Simply spoken, more GPUs need more data feeded, that's why you want a fast processor. Granted that processor is fast, but it's speed is divided onto 12 cores, that's very suboptimal for games of today and tomorrow. It will take a while before 12 cores are properly utilized in games. That said, I'd go for 8 core CPUs maximum + high clocked too, to never be handicapped.
 
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Simply spoken, more GPUs need more data feeded, that's why you want a fast processor.
...If what you want is the highest possible FPS at a given set of graphical settings, as opposed to the highest possible resolution or graphical fidelity at playable FPS.

That CPU will never be the thing keeping you under 60FPS imo - at least not for a very long time. Improved multi-core optimisation should come on line just in time as its single core performance starts to become inadequate.
 
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Simply spoken, more GPUs need more data feeded, that's why you want a fast processor. Granted that processor is fast, but it's speed is divided onto 12 cores, that's very suboptimal for games of today and tomorrow. It will take a while before 12 cores are properly utilized in games. That said, I'd go for 8 core CPUs maximum + high clocked too, to never be handicapped.
I really can't believe how long it's taken games to get on board with multi-hyperthreading.. It's pretty annoying..
 
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