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ATI R300

Default
R300
R300 9500 PRO
R300 9500 PRO
Die Shot
Oleg Kashirin
Die Shot
ATI's R300 GPU uses the R300 architecture and is made using a 150 nm production process at TSMC. With a die size of 215 mm² and a transistor count of 110 million it is a medium-sized chip. R300 supports DirectX 9.0 (Feature Level 9_0). Modern GPU compute technologies are not available. It features 8 pixel shaders and 4 vertex shaders, 8 texture mapping units and 8 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Jul 1st, 2002
GPU Name
R300
Codename
Khan
Architecture
R300
Foundry
TSMC
Process Size
150 nm
Transistors
110 million
Density
511.6K / mm²
Die Size
215 mm²

Graphics Features

DirectX
9.0 (9_0)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
WDDM
1.0
Compute
GFX2

Render Config

Pixel Shaders
8
Vertex Shaders
4
TMUs
8
ROPs
8
Max. TDP
37 W

All R300 GPUs

ATI GPU Architecture History

Graphics cards using the ATI R300 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
R300 9700 128 MB 8 / 4 8 8 275 MHz 270 MHz
R300 9700 PRO 128 MB 8 / 4 8 8 325 MHz 310 MHz
R300 9500 PRO 128 MB 8 / 4 8 8 275 MHz 270 MHz
R300 9700 PRO 128 MB 8 / 4 8 8 325 MHz 310 MHz
R300 64 MB 4 / 4 4 4 275 MHz 270 MHz
R300 GL 256 MB 8 / 4 8 8 325 MHz 310 MHz
R300 GL 128 MB 8 / 4 8 8 325 MHz 310 MHz
R300 GL 128 MB 4 / 4 4 4 325 MHz 310 MHz
R300 128 MB 4 / 4 4 4 277 MHz 270 MHz
128 MB 8 / 4 8 8 325 MHz 310 MHz
R300 9600 TX 128 MB 8 / 4 8 8 297 MHz 270 MHz
R300 GL 256 MB 8 / 4 8 8 324 MHz 276 MHz

R300 GPU Notes

Codename: Khan
Graphics/Compute: GFX2
Smart Shader 2.0
Smooth Vision 2.0
TruForm 2.0
Hyper Z III+
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines
Apr 24th, 2024 00:14 EDT change timezone

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