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NVIDIA NV4

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NV4
Riva TNT
Riva TNT
Die Shot
Oleg Kashirin
Die Shot
NVIDIA's NV4 GPU uses the Fahrenheit architecture and is made using a 350 nm production process at TSMC. With a die size of 128 mm² and a transistor count of 7 million it is a small chip. NV4 supports DirectX 5.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Mar 23rd, 1998
GPU Name
NV4
Architecture
Fahrenheit
Foundry
TSMC
Process Size
350 nm
Transistors
7 million
Density
54.7K / mm²
Die Size
128 mm²

Graphics Features

DirectX
5.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2

All Fahrenheit GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV4 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
16 MB 2 / 0 2 2 90 MHz 110 MHz
Apr 19th, 2024 18:23 EDT change timezone

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