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NVIDIA NV15

Default
NV15
GeForce2 GTS
GeForce2 GTS
GeForce2 GTS PRO
GeForce2 GTS PRO
GeForce2 PRO
GeForce2 PRO
GeForce2 Ti
GeForce2 Ti
GeForce2 Ultra
GeForce2 Ultra
NV15GL A4
NV15GL A4
Die Shot
Oleg Kashirin
Die Shot
NVIDIA's NV15 GPU uses the Celsius architecture and is made using a 180 nm production process at TSMC. With a die size of 88 mm² and a transistor count of 25 million it is a very small chip. NV15 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 0 vertex shaders, 8 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Apr 26th, 2000
GPU Name
NV15
Architecture
Celsius
Foundry
TSMC
Process Size
180 nm
Transistors
25 million
Density
284.1K / mm²
Die Size
88 mm²

Graphics Features

DirectX
7.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
0.5
Vertex Shader
N/A

Render Config

Pixel Shaders
4
Vertex Shaders
0
TMUs
8
ROPs
4

All Celsius GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV15 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
GeForce2 Ultra 64 MB 4 / 0 8 4 250 MHz 230 MHz
GeForce2 Ti 64 MB 4 / 0 8 4 250 MHz 200 MHz
GeForce2 PRO 64 MB 4 / 0 8 4 200 MHz 200 MHz
GeForce2 GTS 32 MB 4 / 0 8 4 200 MHz 166 MHz
GeForce2 GTS PRO 32 MB 4 / 0 8 4 200 MHz 200 MHz
NV15GL A4 64 MB 4 / 0 8 4 200 MHz 250 MHz
Apr 24th, 2024 05:14 EDT change timezone

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