Report an Error

ATI 3D Rage

Graphics Processor
Mach64 GT
Pixel Shaders
1
Vertex Shaders
0
TMUs
1
ROPs
1
Memory Size
2 MB
Memory Type
EDO
Bus Width
64 bit
The 3D Rage was a graphics card by ATI, launched in April 1996. Built on the 500 nm process, and based on the Mach64 GT graphics processor, in its 215GT1NA21 variant, the card supports DirectX 5.0. The Mach64 GT graphics processor is a relatively small chip with a die area of only 90 mm² and 5 million transistors. It features 1 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 2 MB EDO memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 44 MHz, memory is running at 57 MHz.
Being a single-slot card, its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. 3D Rage is connected to the rest of the system using a PCI interface.

Graphics Processor

GPU Name
Mach64 GT
GPU Variant
215GT1NA21
Architecture
Mach
Process Size
500 nm
Transistors
5 million
Die Size
90 mm²

Graphics Card

Release Date
Apr 1st, 1996
Generation
Rage
Production
End-of-life
Bus Interface
PCI

Clock Speeds

GPU Clock
44 MHz
Memory Clock
57 MHz
57 MHz effective

Memory

Memory Size
2 MB
Memory Type
EDO
Memory Bus
64 bit
Bandwidth
456.0 MB/s

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
1
ROPs
1

Theoretical Performance

Pixel Rate
44.00 MPixel/s
Texture Rate
44.00 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
350 W
Outputs
No outputs
Board Number
340

Graphics Features

DirectX
5.0
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Card Notes

Output: DE-15

Retail boards based on this design (1)

Name GPU Clock Memory Clock Other Changes
ATI 3D Xpression 44 MHz 57 MHz