3dfx Rampage
3dfx's Rampage GPU uses the Voodoo Scalable architecture and is made using a 180 nm production process at TSMC. With a die size of 131 mm² and a transistor count of 30 million it is a small chip. Rampage supports DirectX 8.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 1 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
- GPU Name
- Rampage
- Architecture
- Voodoo Scalable
- Foundry
- TSMC
- Process Size
- 180 nm
- Transistors
- 30 million
- Density
- 229.0K / mm²
- Die Size
- 131 mm²
- Released
- Never Released
Graphics Features
- DirectX
- 8.0
- OpenGL
- 1.1
- OpenCL
- N/A
- Glide
- 3.10.00.30303
- Vulkan
- N/A
- Pixel Shader
- N/A
- Vertex Shader
- N/A
Render Config
- Pixel Shaders
- 4
- Vertex Shaders
- 1
- TMUs
- 4
- ROPs
- 4
- Max. TDP
- 60 W
All Voodoo Scalable GPUs
- 3dfx Rampage
- 3dfx VSA-100
- 3dfx VSA-101
3dfx GPU Architecture History
- 2000-2001 Voodoo Scalable
Graphics cards using the 3dfx Rampage GPU
Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
3dfx Spectre 1000
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64 MB | 4 / 0 | 4 | 4 | 200 MHz | 200 MHz | |
3dfx Spectre 3000
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64 MB | 4 / 1 | 4 | 4 | 200 MHz | 200 MHz | |
3dfx Spectre 2000 | 64 MB | 4 / 1 | 4 | 4 | 200 MHz | 200 MHz |