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3dfx VSA-100

Default
VSA-100
Napalm 26-220
Napalm 26-220
Napalm 26-320
Napalm 26-320
Napalm 30
Napalm 30
Die Shot
Fritzchens Fritz
Die Shot
3dfx's VSA-100 GPU uses the Voodoo Scalable architecture and is made using a 250 nm production process at TSMC. With a die size of 112 mm² and a transistor count of 14 million it is a small chip. VSA-100 supports DirectX 6.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Jun 22nd, 2000
GPU Name
VSA-100
Architecture
Voodoo Scalable
Foundry
TSMC
Process Size
250 nm
Transistors
14 million
Density
125.0K / mm²
Die Size
112 mm²

Graphics Features

DirectX
6.0
OpenGL
1.1
OpenCL
N/A
Glide
3.10.00.30303
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2
Max. TDP
60 W

All Voodoo Scalable GPUs

3dfx GPU Architecture History

  • 2000-2001 Voodoo Scalable

Graphics cards using the 3dfx VSA-100 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Napalm 26-320 32 MB 2 / 0 2 2 166 MHz 166 MHz
Napalm 26-320 32 MB 2 / 0 2 2 166 MHz 166 MHz
Napalm 26-220 64 MB 2 / 0 2 2 166 MHz 166 MHz
Napalm 26-220 16 MB 2 / 0 2 2 166 MHz 166 MHz
Napalm 30 32 MB 2 / 0 2 2 166 MHz 166 MHz
Napalm 26-220 16 MB 2 / 0 2 2 166 MHz 166 MHz
Napalm 26-220 32 MB 2 / 0 2 2 166 MHz 166 MHz
Napalm 26-220 32 MB 2 / 0 2 2 166 MHz 166 MHz
16 MB 2 / 0 2 2 166 MHz 166 MHz
Apr 25th, 2024 09:06 EDT change timezone

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