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AMD Banded Kestrel
Banded Kestrel
AMD's Banded Kestrel GPU uses the GCN 5.0 architecture and is made using a 14 nm production process at GlobalFoundries. With a die size of 149 mm² it is a small chip. Banded Kestrel supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 2.1 can be used. It features 192 shading units, 12 texture mapping units and 4 ROPs.
Graphics Processor
Released
Dec 14th, 2020
GPU Name
Banded Kestrel
Generation Vega
Architecture
GCN 5.0
Foundry
GlobalFoundries
Process Type 14LPP FinFET
Process Size
14 nm
Transistors
unknown
Die Size
149 mm²
Package
FCBGA-1140
Package Size 35 mm × 25 mm
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2
Shader Model
6.0
Compute GFX9 (gfx903)
DCN 1.0.0
VCN 1.0.0
CLRX GCN 1.4.0
Render Config
Shading Units
192
TMUs
12
ROPs
4
Compute Units
3
Max. TDP
15 W
AMD GPU Architecture History
Graphics cards using the AMD Banded Kestrel GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
8 GB
192
12
4
300 MHz
1201 MHz
1200 MHz
4 GB
192
12
4
300 MHz
1201 MHz
1200 MHz
Banded Kestrel GPU Notes
Generation: Vega
Graphics/Compute: GFX9 (gfx903)
Display Core Next: 1.0.0
Video Core Next: 1.0.0
CLRX: GCN 1.4.0
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