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AMD Capsaicin

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Capsaicin
Die Shot
Die Shot
Block Diagram
Block Diagram
Geometry Diagram
Geometry Diagram
ACE Diagram
ACE Diagram
AMD's Capsaicin GPU uses the GCN 3.0 architecture and is made using a 28 nm production process at TSMC. With a die size of 596 mm² and a transistor count of 8,900 million it is a very big chip. Capsaicin supports DirectX 12.0 (Feature Level 12_0). It features 4096 shading units, 256 texture mapping units and 64 ROPs.
Further reading: GCN 3.0 Instruction Set Architecture

Graphics Processor

GPU Name
Capsaicin
Architecture
GCN 3.0
Foundry
TSMC
Process Size
28 nm
Transistors
8,900 million
Density
14.9M / mm²
Die Size
596 mm²
Released
Mar 31st, 2016

Graphics Features

DirectX
12.0 (12_0)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.1.119
Shader Model
6.0
Compute
GFX8
ROCm
Yes

Render Config

Shading Units
4096
TMUs
256
ROPs
64
Compute Units
64
Z-Stencil
256
ACEs
8
GEs
4
L1 Cache
16 KB per CU
L2 Cache
2048 KB
Max. TDP
350 W

All GCN 3.0 GPUs

Graphics cards using the AMD Capsaicin GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
AMD Radeon Pro Duo Capsaicin XT 4 GB 4096 256 64 1000 MHz 500 MHz
AMD FirePro S9300 X2 Capsaicin XT 4 GB 4096 256 64 850 MHz 500 MHz

Capsaicin GPU Notes

Architecture Codename: Pirate Islands
Chip Variant: Fiji
CLRX Version: GCN 1.2
Graphics/Compute: GFX8 (gfx803)
Display Core Engine: 10.0
Unified Video Decoder: 6.0
Video Compression Engine: 3.0