Report an Error

AMD Devastator

AMD's Devastator GPU uses the TeraScale 3 architecture and is made using a 32 nm production process at TSMC. With a die size of 246 mm² and a transistor count of 1,303 million it is a medium-sized chip. Devastator supports DirectX 11.2 (Feature Level 11_0). It features 384 shading units, 24 texture mapping units and 8 ROPs.

Graphics Processor

GPU Name
Devastator
Architecture
TeraScale 3
Foundry
TSMC
Process Size
32 nm
Transistors
1,303 million
Density
5.3M / mm²
Die Size
246 mm²
Released
May 15th, 2012

Graphics Features

DirectX
11.2 (11_0)
OpenGL
4.4
OpenCL
1.2
Vulkan
N/A
Shader Model
5.0
Compute
GFX5

Render Config

Shading Units
384
TMUs
24
ROPs
8
Compute Units
6
Max. TDP
100 W

All TeraScale 3 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Devastator GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
AMD Radeon HD 7620G IGP System Shared 384 24 8 360 MHz 497 MHz System Shared
AMD Radeon HD 7660G IGP System Shared 384 24 8 686 MHz System Shared
AMD Radeon HD 7660D IGP System Shared 384 24 8 800 MHz System Shared
AMD Radeon HD 7600G IGP System Shared 384 24 8 320 MHz 424 MHz System Shared
AMD Radeon HD 8670D IGP System Shared 384 24 8 844 MHz 950 MHz System Shared
AMD Radeon HD 8650G IGP System Shared 384 24 8 533 MHz 720 MHz System Shared
AMD Radeon HD 8610G IGP System Shared 384 24 8 533 MHz 626 MHz System Shared
AMD Radeon HD 8510G IGP System Shared 384 24 8 554 MHz 720 MHz System Shared

Devastator GPU Notes

Architecture Codename: Northern Islands
Chip Variant: Aruba
Graphics/Compute: GFX5
Display Core Engine: 6.1
Unified Video Decoder: 3.2
Video Compression Engine: 1.0