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AMD New Zealand

Default
New Zealand
Die Shot
Fritzchens Fritz
Die Shot
Block Diagram
Block Diagram
CU Diagram
CU Diagram
LDS Diagram
LDS Diagram
AMD's New Zealand GPU uses the GCN 1.0 architecture and is made using a 28 nm production process at TSMC. With a die size of 365 mm² and a transistor count of 4,313 million it is a large chip. New Zealand supports DirectX 12.0 (Feature Level 11_1). It features 2048 shading units, 128 texture mapping units and 32 ROPs.
Further reading: GCN 1.0 Architecture Whitepaper, Southern Islands Instruction Set Architecture

Graphics Processor

GPU Name
New Zealand
Architecture
GCN 1.0
Foundry
TSMC
Process Size
28 nm
Transistors
4,313 million
Density
11.8M / mm²
Die Size
365 mm²
Released
Aug 31st, 2012

Graphics Features

DirectX
12.0 (11_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1.101
Shader Model
5.1
Compute
GFX6
ROCm
No

Render Config

Shading Units
2048
TMUs
128
ROPs
32
Compute Units
32
Z-Stencil
128
ACEs
2
GEs
2
L1 Cache
16 KB per CU
L2 Cache
768 KB
Max. TDP
500 W

All GCN 1.0 GPUs

Graphics cards using the AMD New Zealand GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
AMD Radeon HD 7970 X2 3 GB 2048 128 32 925 MHz 1375 MHz

New Zealand GPU Notes

Architecture Codename: Southern Islands
Chip Variant: Tahiti
CLRX Version: GCN 1.0
Graphics/Compute: GFX6 (gfx600)
Display Core Engine: 6.0
Unified Video Decoder: 3.2
Video Compression Engine: 1.0

Exact Transistor Count: 4,312,711,873

New Zealand Chip Numbers:
Tahiti XT (215-0821060)
Tahiti XT2 (215-0821065)