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AMD Polaris 23

AMD's Polaris 23 GPU uses the GCN 4.0 architecture and is made using a 14 nm production process at TSMC. With a die size of 103 mm² and a transistor count of 2,200 million it is a small chip. Polaris 23 supports DirectX 12.0 (Feature Level 12_0). Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Further reading: Polaris Architecture Whitepaper

Graphics Processor

GPU Name
Polaris 23
Architecture
GCN 4.0
Foundry
TSMC
Process Size
14 nm
Transistors
2,200 million
Density
21.4M / mm²
Die Size
103 mm²
Released
Unknown

Graphics Features

DirectX
12.0 (12_0)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.1.101
Shader Model
6.4
Compute
GFX8
ROCm
Yes

Render Config

Pixel Shaders
Unknown
Vertex Shaders
Unknown
TMUs
Unknown
ROPs
Unknown
ACEs
4
HWSs
2
SEs
2

All GCN 4.0 GPUs

Polaris 23 GPU Notes

Architecture Codename: Arctic Islands
Codename: Polaris 12 (Treasure)
CLRX Version: GCN 1.2
Graphics/Compute: GFX8 (gfx804)
Display Core Engine: 11.2
Unified Video Decoder: 6.3
Video Compression Engine: 3.4