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AMD Polaris 31

Default
Polaris 31
Die Shot
Die Shot
CU Diagram
CU Diagram
AMD's Polaris 31 GPU uses the GCN 4.0 architecture and is made using a 14 nm production process at GlobalFoundries. With a die size of 123 mm² and a transistor count of 3,000 million it is a small chip. Polaris 31 supports DirectX 12 (Feature Level 12_0). It features 896 shading units, 56 texture mapping units and 16 ROPs.
Further reading: Polaris Architecture Whitepaper

Graphics Processor

GPU Name
Polaris 31
Architecture
GCN 4.0
Foundry
GlobalFoundries
Process Size
14 nm
Transistors
3,000 million
Density
24.4M / mm²
Die Size
123 mm²
Released
Jan 9th, 2019

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.2.131
Shader Model
6.4
Compute
GFX8
ROCm
Yes

Render Config

Shading Units
896
TMUs
56
ROPs
16
Compute Units
14
ACEs
4
HWSs
2
SEs
2
L1 Cache
16 KB per CU
L2 Cache
1024 KB
Max. TDP
65 W

All GCN 4.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Polaris 31 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
AMD Radeon RX 560X Mobile Polaris 31 MXL 4 GB 896 56 16 1223 MHz 1750 MHz

Polaris 31 GPU Notes

Architecture Codename: Arctic Islands
Codename: Baffin
CLRX Version: GCN 1.2
Graphics/Compute: GFX8 (gfx803)
Display Core Engine: 11.2
Unified Video Decoder: 6.3
Video Compression Engine: 3.4