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AMD R580

Default
R580
Block Diagram
Block Diagram
AMD's R580 GPU uses the R500 architecture and is made using a 90 nm production process at TSMC. With a die size of 352 mm² and a transistor count of 384 million it is a large chip. R580 supports DirectX 9.0c (Feature Level 9_3). It features 48 pixel shaders and 8 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
R580
Architecture
R500
Foundry
TSMC
Process Size
90 nm
Transistors
384 million
Density
1.1M / mm²
Die Size
352 mm²
Released
2006

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
Compute
GFX2

Render Config

Pixel Shaders
48
Vertex Shaders
8
TMUs
16
ROPs
16
Max. TDP
165 W

All R500 GPUs

AMD GPU Architecture History

Graphics cards using the AMD R580 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
AMD Stream Processor R580 XTX 1024 MB 48 / 8 16 16 594 MHz 648 MHz

R580 GPU Notes

Codename: Rodin
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines