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AMD Rembrandt

AMD's Rembrandt GPU uses the RDNA 2.0 architecture and is made using a 7 nm production process at TSMC. Rembrandt supports DirectX 12 Ultimate (Feature Level 12_2). For GPU compute applications, OpenCL version 2.0 can be used. Additionally, the DirectX 12 Ultimate capability guarantees support for hardware-raytracing, variable-rate shading and more, in upcoming video games. It features 768 shading units, 48 texture mapping units and 32 ROPs. The GPU also contains 12 raytracing acceleration cores.
Further reading: RDNA Whitepaper

Graphics Processor

GPU Name
Rembrandt
Architecture
RDNA 2.0
Foundry
TSMC
Process Size
7 nm
Transistors
unknown
Die Size
unknown
Released
Jan 4th, 2022

Graphics Features

DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.2
Shader Model
6.5
Compute
GFX10.3
ROCm
No

Render Config

Shading Units
768
TMUs
48
ROPs
32
Compute Units
12
RT Cores
12
L2 Cache
2048 KB
Max. TDP
15 W

All RDNA 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Rembrandt GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
AMD Radeon 660M System Shared 384 24 16 1500 MHz 1900 MHz System Shared
AMD Radeon 680M System Shared 768 48 32 2000 MHz 2400 MHz System Shared

Rembrandt GPU Notes

Architecture Codename: Navi
Codename: Yellow Carp
Graphics/Compute: GFX10 (gfx1035)
Display Core Next: 3.1
Video Core Next: 3.0
May 28th, 2022 10:50 EDT change timezone

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