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AMD M93

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M93
AMD's M93 GPU uses the TeraScale architecture and is made using a 55 nm production process at TSMC. With a die size of 73 mm² and a transistor count of 242 million it is a very small chip. M93 supports DirectX 10.1 (Feature Level 10_1). For GPU compute applications, OpenCL version 1.1 can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Unknown
GPU Name
M93
Desktop Variant
RV711
Codename
Luigi
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
242 million
Density
3.3M / mm²
Die Size
73 mm²
Package
FCBGA-631

Graphics Features

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
Shader Model
4.1
WDDM
1.1
Compute
GFX3
DCE
3.2
UVD
2.2

Render Config

Pixel Shaders
Unknown
Vertex Shaders
Unknown
TMUs
Unknown
ROPs
Unknown
Z-Stencil
4

All TeraScale GPUs

AMD GPU Architecture History

M93 GPU Notes

Desktop Variant: RV711
Codename: Luigi
Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2
Apr 25th, 2024 08:31 EDT change timezone

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