Report an Error

AMD Scarlett

Default
Scarlett
AMD's Scarlett GPU uses the RDNA 2.0 architecture and is made using a 7 nm production process at TSMC. With a die size of 407 mm² and a transistor count of 16,500 million it is a very big chip. Scarlett supports DirectX 12.0 (Feature Level 12_1). It features 3584 shading units, 224 texture mapping units and 96 ROPs.
Further reading: RDNA Whitepaper

Graphics Processor

GPU Name
Scarlett
Architecture
RDNA 2.0
Foundry
TSMC
Process Size
7 nm
Transistors
16,500 million
Density
40.5M / mm²
Die Size
407 mm²
Released
2020

Graphics Features

DirectX
12.0 (12_1)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.1
Shader Model
6.5
Compute
GFX10.1
ROCm
No

Render Config

Shading Units
3584
TMUs
224
ROPs
96
Compute Units
56
L2 Cache
6144 KB
Max. TDP
180 W

All RDNA 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Scarlett GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
AMD Xbox Series X GPU 24 GB 3584 224 96 1465 MHz 1725 MHz 1750 MHz

Scarlett GPU Notes

Architecture Codename: Navi
Graphics/Compute: GFX10 (gfx1020)
Display Core Next: 2.0
Video Core Next: 2.0