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AMD Scorpio

Default
Scorpio
AMD's Scorpio GPU uses the GCN 2.0 architecture and is made using a 16 nm production process at TSMC. With a die size of 359 mm² and a transistor count of 7,000 million it is a large chip. Scorpio supports DirectX 12.0 (Feature Level 12_0). It features 2560 shading units, 160 texture mapping units and 32 ROPs.

Graphics Processor

GPU Name
Scorpio
Architecture
GCN 2.0
Foundry
TSMC
Process Size
16 nm
Transistors
7,000 million
Density
19.5M / mm²
Die Size
359 mm²
Released
Nov 7th, 2017

Graphics Features

DirectX
12.0 (12_0)
OpenGL
N/A
OpenCL
1.2
Vulkan
1.1
Shader Model
6.0

Render Config

Shading Units
2560
TMUs
160
ROPs
32
Compute Units
40
Max. TDP
150 W

All GCN 2.0 GPUs

Graphics cards using the AMD Scorpio GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
AMD Xbox One X GPU 12 GB 2560 160 32 1172 MHz 1700 MHz

Scorpio GPU Notes

Architecture Codename: Sea Islands
CLRX Version: GCN 1.1
Codename Console: Scorpio
Codename SoC: Anubis
Codename GPU: Cactus (Microsoft)