Report an Error

AMD Scorpio

Default
Scorpio
AMD's Scorpio GPU uses the GCN 2.0 architecture and is made using a 16 nm production process at TSMC. With a die size of 359 mm² and a transistor count of 7,000 million it is a large chip. Scorpio supports DirectX 12 (Feature Level 12_0). For GPU compute applications, OpenCL version 1.2 can be used. It features 2560 shading units, 160 texture mapping units and 32 ROPs.

Graphics Processor

GPU Name
Scorpio
Architecture
GCN 2.0
Foundry
TSMC
Process Size
16 nm
Transistors
7,000 million
Density
19.5M / mm²
Die Size
359 mm²
Released
Nov 7th, 2017

Graphics Features

DirectX
12 (12_0)
OpenGL
N/A
OpenCL
1.2
Vulkan
1.1
Shader Model
6.0

Render Config

Shading Units
2560
TMUs
160
ROPs
32
Compute Units
40
Max. TDP
150 W

All GCN 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Scorpio GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
AMD Xbox One X GPU 12 GB 2560 160 32 1172 MHz 1700 MHz

Scorpio GPU Notes

Architecture Codename: Sea Islands
CLRX Version: GCN 1.1
Codename Console: Scorpio
Codename SoC: Anubis
Codename GPU: Cactus (Microsoft)