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ATI M10

Default
M10
ATI's M10 GPU uses the Rage 8 architecture and is made using a 130 nm production process at TSMC. With a die size of 92 mm² and a transistor count of 76 million it is a very small chip. M10 supports DirectX 9.0 (Feature Level 9_0). It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
M10
Architecture
Rage 8
Foundry
TSMC
Process Size
130 nm
Transistors
76 million
Density
826.1K / mm²
Die Size
92 mm²
Released
Nov 1st, 2003

Graphics Features

DirectX
9.0 (9_0)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

All Rage 8 GPUs

Graphics cards using the ATI M10 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Mobility Radeon 9600 128 MB 4 / 2 4 4 300 MHz 200 MHz
ATI Mobility Radeon 9600 PRO 128 MB 4 / 2 4 4 333 MHz 200 MHz
ATI Mobility FireGL T2 M10 GL 128 MB 4 / 2 4 4 320 MHz 200 MHz
ATI Mobility Radeon 9600 PRO Turbo 128 MB 4 / 2 4 4 337 MHz 243 MHz
ATI Mobility Radeon 9500 128 MB 4 / 2 4 4 230 MHz 190 MHz
ATI Mobility Radeon 9700 SE 128 MB 4 / 2 4 4 250 MHz 200 MHz

M10 GPU Notes

Chip Variant: RV350
Codename: Shivah
Graphics/Compute: GFX2
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines