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ATI M11
M11
ATI's M11 GPU uses the R300 architecture and is made using a 130 nm production process at TSMC. With a die size of 92 mm² and a transistor count of 76 million it is a very small chip. M11 supports DirectX 9.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Jun 1st, 2004
GPU Name
M11
Desktop Variant RV360
Codename Shivah
Architecture
R300
Foundry
TSMC
Process Size
130 nm
Transistors
76 million
Density
826.1K / mm²
Die Size
92 mm²
Graphics Features
DirectX
9.0
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
WDDM 1.0
Compute GFX2
Render Config
Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
ATI GPU Architecture History
Graphics cards using the ATI M11 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
M11 P
64 MB
4 / 2
4
4
450 MHz
275 MHz
M11 GL
128 MB
4 / 2
4
4
450 MHz
225 MHz
M11 GPU Notes
Desktop Variant: RV360
Codename: Shivah
Graphics/Compute: GFX2
Smart Shader 2.0
Smooth Vision 2.1
TruForm 2.0
FullStream
Hyper Z III+
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines
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