ATI M28
ATI's M28 GPU uses the R400 architecture and is made using a 130 nm production process at TSMC. With a die size of 289 mm² and a transistor count of 160 million it is a medium-sized chip. M28 supports DirectX 9.0b (Feature Level 9_2). Modern GPU compute technologies are not available. It features 16 pixel shaders and 6 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
- GPU Name
- M28
- Architecture
- R400
- Foundry
- TSMC
- Process Size
- 130 nm
- Transistors
- 160 million
- Density
- 553.6K / mm²
- Die Size
- 289 mm²
- Released
- Nov 1st, 2004
Graphics Features
- DirectX
- 9.0b (9_2)
- OpenGL
- 2.0
- OpenCL
- N/A
- Vulkan
- N/A
- Pixel Shader
- 2.0b
- Vertex Shader
- 2.0b
- Compute
- GFX2
Render Config
- Pixel Shaders
- 16
- Vertex Shaders
- 6
- TMUs
- 16
- ROPs
- 16
All R400 GPUs
ATI GPU Architecture History
Graphics cards using the ATI M28 GPU
Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
ATI Mobility Radeon X800
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256 MB | 12 / 6 | 12 | 12 | 400 MHz | 400 MHz | |
ATI Mobility Radeon X800 XT
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256 MB | 16 / 6 | 16 | 16 | 480 MHz | 550 MHz |
M28 GPU Notes
Chip Variant: R423 Codename: Thor Graphics/Compute: GFX2 Video Shader HD Programmable pixel&vertex pipelines |