Report an Error

ATI M6

C16h
C16h
C16
C16
C32
C32
Die Shot
Die Shot
ATI's M6 GPU uses the Rage 6 architecture and is made using a 180 nm production process at TSMC. With a die size of 115 mm² and a transistor count of 30 million it is a small chip. M6 supports DirectX 7.0. It features 1 pixel shaders and 0 vertex shaders, 3 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
M6
Architecture
Rage 6
Foundry
TSMC
Process Size
180 nm
Transistors
30 million
Density
260.9K / mm²
Die Size
115 mm²
Released
Dec 1st, 2001

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Compute
GFX1

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
3
ROPs
1

All Rage 6 GPUs

ATI GPU Architecture History

Graphics cards using the ATI M6 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Mobility Radeon-P M6-C32 32 MB 1 / 0 3 1 166 MHz 166 MHz
ATI Mobility Radeon M6-C16 16 MB 1 / 0 3 1 144 MHz 144 MHz
ATI Mobility Radeon M6-C16h 16 MB 1 / 0 3 1 144 MHz 144 MHz

M6 GPU Notes

Chip Variant: RV100 (Rage 6)
Graphics/Compute: GFX1
Video Immersion
Fixed pipeline