Report an Error

ATI M86

Default
M86
Die Shot
Die Shot
Block Diagram
Block Diagram
ATI's M86 GPU uses the TeraScale architecture and is made using a 55 nm production process at TSMC. With a die size of 135 mm² and a transistor count of 378 million it is a small chip. M86 supports DirectX 10.1 (Feature Level 10_1). It features 120 shading units, 8 texture mapping units and 4 ROPs.
Further reading: R600 Series Instruction Set Architecture

Graphics Processor

GPU Name
M86
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
378 million
Density
2.8M / mm²
Die Size
135 mm²
Released
Jan 7th, 2008

Graphics Features

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
N/A
Vulkan
N/A
Shader Model
4.1
Compute
GFX3

Render Config

Shading Units
120
TMUs
8
ROPs
4
Compute Units
3
Z-Stencil
8
Vertex Cache
32 KB
Texture Cache
32 KB
Tex L1 Cache
32 KB per 4 SPs
L2 Cache
128 KB
Max. TDP
30 W

All TeraScale GPUs

ATI GPU Architecture History

Graphics cards using the ATI M86 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Mobility Radeon HD 3650 512 MB 120 8 4 500 MHz 700 MHz
ATI Mobility Radeon HD 3670 256 MB 120 8 4 680 MHz 800 MHz
ATI Mobility FireGL V5700 M86 GL 512 MB 120 8 4 600 MHz 700 MHz
ATI Mobility FireGL V5725 M86 GL 256 MB 120 8 4 680 MHz 800 MHz

M86 GPU Notes

Chip Variant: RV635
Codename: Wario
Graphics/Compute: GFX3
Display Core Engine: 3.0
Unified Video Decoder: 1.0