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ATI M96

Default
M96
Block Diagram
Block Diagram
ATI's M96 GPU uses the TeraScale architecture and is made using a 55 nm production process at TSMC. With a die size of 146 mm² and a transistor count of 514 million it is a small chip. M96 supports DirectX 10.1 (Feature Level 10_1). It features 320 shading units, 32 texture mapping units and 8 ROPs.
Further reading: R700 Series Instruction Set Architecture

Graphics Processor

GPU Name
M96
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
514 million
Density
3.5M / mm²
Die Size
146 mm²
Released
Jan 9th, 2009

Graphics Features

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
Shader Model
4.1
Compute
GFX3

Render Config

Shading Units
320
TMUs
32
ROPs
8
Compute Units
4
Z-Stencil
32
L1 Cache
16 KB per CU
L2 Cache
128 KB
Max. TDP
35 W

All TeraScale GPUs

Graphics cards using the ATI M96 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Mobility Radeon HD 4670 M96 XT 512 MB 320 32 8 675 MHz 800 MHz
ATI Mobility Radeon HD 4650 512 MB 320 32 8 500 MHz 600 MHz
ATI Mobility Radeon HD 5165 1024 MB 320 32 8 600 MHz 900 MHz
ATI FirePro M5725 M96 GL 512 MB 320 32 8 675 MHz 800 MHz
ATI Mobility Radeon HD 550v 1024 MB 320 32 8 450 MHz 600 MHz
ATI Mobility Radeon HD 560v 1024 MB 320 32 8 550 MHz 800 MHz
ATI Mobility Radeon HD 565v M96 XT 1024 MB 320 32 8 675 MHz 800 MHz
ATI Mobility Radeon HD 4670 Mac Edition M96 XT 256 MB 320 32 8 680 MHz 790 MHz

M96 GPU Notes

Chip Variant: RV730
Codename: Mario
Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2