ATI Mach32
ATI's Mach32 GPU uses the Mach architecture and is made using a 700 nm production process. With a die size of 90 mm² it is a very small chip. Mach32 does not support DirectX. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 0 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
- GPU Name
- Mach32
- Architecture
- Mach
- Process Size
- 700 nm
- Transistors
- unknown
- Die Size
- 90 mm²
- Released
- 1992
Graphics Features
- DirectX
- N/A
- OpenGL
- N/A
- OpenCL
- N/A
- Vulkan
- N/A
- Pixel Shader
- N/A
- Vertex Shader
- N/A
Render Config
- Pixel Shaders
- 1
- Vertex Shaders
- 0
- TMUs
- 0
- ROPs
- 1
All Mach GPUs
- ATI Mach32
- ATI Mach64
- ATI Mach64 GT
- ATI Mach64 GT-B
- ATI Mach64 LT
- ATI Mach8
ATI GPU Architecture History
Graphics cards using the ATI Mach32 GPU
Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
ATI Graphics Ultra Pro ISA
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Mach32-03 | 2 MB | 1 / 0 | 0 | 1 | 10 MHz | 10 MHz |
ATI Graphics Ultra Pro VLB
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Mach32-03 | 1 MB | 1 / 0 | 0 | 1 | 10 MHz | 10 MHz |
ATI Graphics Ultra Pro PCI
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Mach32 AX | 1 MB | 1 / 0 | 0 | 1 | 66 MHz | 83 MHz |
ATI Graphics Wonder VLB
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Mach32-06 | 1 MB | 1 / 0 | 0 | 1 | 10 MHz | 10 MHz |
ATI Graphics Wonder PCI
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Mach32 AX | 1 MB | 1 / 0 | 0 | 1 | 10 MHz | 10 MHz |
ATI Graphics Ultra Pro ISA
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Mach32-06 | 2 MB | 1 / 0 | 0 | 1 | 10 MHz | 10 MHz |
ATI Graphics Ultra XLR VLB
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Mach32 LX | 1 MB | 1 / 0 | 0 | 1 | 10 MHz | 10 MHz |