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ATI Mach32

Default
Mach32
68800AX
68800AX
Mach32-03
Mach32-03
Mach32-06
Mach32-06
Mach32 LX
Mach32 LX
ATI's Mach32 GPU uses the Mach architecture and is made using a 700 nm production process. With a die size of 90 mm² it is a very small chip. Mach32 does not support DirectX. It features 1 pixel shaders and 0 vertex shaders, 0 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
Mach32
Architecture
Mach
Process Size
700 nm
Transistors
unknown
Die Size
90 mm²
Released
1992

Graphics Features

DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
0
ROPs
1

All Mach GPUs

ATI GPU Architecture History

Graphics cards using the ATI Mach32 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Graphics Ultra Pro ISA Mach32-03 2 MB 1 / 0 0 1 10 MHz 10 MHz
ATI Graphics Ultra Pro VLB Mach32-03 1 MB 1 / 0 0 1 10 MHz 10 MHz
ATI Graphics Ultra Pro PCI Mach32 AX 1 MB 1 / 0 0 1 66 MHz 83 MHz
ATI Graphics Wonder VLB Mach32-06 1 MB 1 / 0 0 1 10 MHz 10 MHz
ATI Graphics Wonder PCI Mach32 AX 1 MB 1 / 0 0 1 10 MHz 10 MHz
ATI Graphics Ultra Pro ISA Mach32-06 2 MB 1 / 0 0 1 10 MHz 10 MHz
ATI Graphics Ultra XLR VLB Mach32 LX 1 MB 1 / 0 0 1 10 MHz 10 MHz