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ATI Mach64

Default
Mach64
Mach64 CT
Mach64 CT
Mach64 CX
Mach64 CX
Mach 64 GX
Mach 64 GX
Mach64 VT2
Mach64 VT2
Mach64 VT4
Mach64 VT4
Mach64 VT
Mach64 VT
Die Shot
Fritzchens Fritz
Die Shot
ATI's Mach64 GPU uses the Mach architecture and is made using a 600 nm production process. With a die size of 90 mm² and a transistor count of 1 million it is a very small chip. Mach64 does not support DirectX. Modern GPU compute technologies are not available. It features 1 pixel shaders and 0 vertex shaders, 0 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
1995
GPU Name
Mach64
Architecture
Mach
Process Size
600 nm
Transistors
1 million
Density
11.1K / mm²
Die Size
90 mm²

Graphics Features

DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
1
Vertex Shaders
0
TMUs
0
ROPs
1

All Mach GPUs

ATI GPU Architecture History

Graphics cards using the ATI Mach64 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Mach64 CX 2 MB 1 / 0 0 1 40 MHz 40 MHz
Mach64 GX 2 MB 1 / 0 0 1 40 MHz 40 MHz
Mach64 VT4 2 MB 1 / 0 0 1 62 MHz 62 MHz
Mach64 VT2 1 MB 1 / 0 0 1 62 MHz 62 MHz
Mach64 VT 1 MB 1 / 0 0 1 62 MHz 66 MHz
Mach64 CT 2 MB 1 / 0 0 1 40 MHz 40 MHz
Mach64 CT 2 MB 1 / 0 0 1 40 MHz 40 MHz
Mach64 GX 2 MB 1 / 0 0 1 40 MHz 40 MHz
Mach64 GX 2 MB 1 / 0 0 1 40 MHz 40 MHz
Apr 24th, 2024 09:20 EDT change timezone

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