Report an Error

ATI R430

Default
R430
ATI's R430 GPU uses the R400 architecture and is made using a 110 nm production process at TSMC. With a die size of 240 mm² and a transistor count of 160 million it is a medium-sized chip. R430 supports DirectX 9.0b (Feature Level 9_2). It features 16 pixel shaders and 6 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
R430
Architecture
R400
Foundry
TSMC
Process Size
110 nm
Transistors
160 million
Density
666.7K / mm²
Die Size
240 mm²
Released
May 1st, 2004

Graphics Features

DirectX
9.0b (9_2)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0b
Vertex Shader
2.0b
Compute
GFX2

Render Config

Pixel Shaders
16
Vertex Shaders
6
TMUs
16
ROPs
16
Max. TDP
49 W

All R400 GPUs

ATI GPU Architecture History

Graphics cards using the ATI R430 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Radeon X800 R430 256 MB 12 / 6 12 12 400 MHz 350 MHz
ATI Radeon X800 XL AGP R430 XL 256 MB 16 / 6 16 16 400 MHz 500 MHz
ATI All-In-Wonder X800 XL R430 AIW 256 MB 16 / 6 16 16 400 MHz 490 MHz
ATI Radeon X800 GT R430 SE 128 MB 8 / 6 8 8 475 MHz 493 MHz
ATI Radeon X800 XL R430 XL 256 MB 16 / 6 16 16 400 MHz 490 MHz
ATI All-In-Wonder X800 GT R430 AIW 128 MB 8 / 6 8 8 400 MHz 490 MHz
ATI Radeon X800 GTO AGP R430 GTO 256 MB 12 / 6 12 12 400 MHz 490 MHz

R430 GPU Notes

Codename: Thor
Graphics/Compute: GFX2
Video Shader HD
Programmable pixel&vertex pipelines