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ATI RS250

ATI's RS250 GPU uses the Rage 6 architecture and is made using a 180 nm production process. With a die size of 97 mm² and a transistor count of 30 million it is a very small chip. RS250 supports DirectX 7.0. It features 2 pixel shaders and 0 vertex shaders, 3 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
RS250
Architecture
Rage 6
Process Size
180 nm
Transistors
30 million
Density
309.3K / mm²
Die Size
97 mm²
Released
Mar 1st, 2003

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
Vertex Shader
Compute
GFX1

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
3
ROPs
1

All Rage 6 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RS250 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Mobility Radeon 7000 IGP System Shared 2 / 0 3 1 166 MHz System Shared

RS250 GPU Notes

Codename: Flik
Chip Variant: R100
Graphics/Compute: GFX1