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ATI RV200

Default
RV200
Die Shot
Fritzchens Fritz
Die Shot
ATI's RV200 GPU uses the Rage 7 architecture and is made using a 150 nm production process at TSMC. With a die size of 84 mm² and a transistor count of 60 million it is a very small chip. RV200 supports DirectX 7.0. It features 2 pixel shaders and 1 vertex shaders, 6 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
RV200
Architecture
Rage 7
Foundry
TSMC
Process Size
150 nm
Transistors
60 million
Density
714.3K / mm²
Die Size
84 mm²
Released
Aug 14th, 2001

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.4
Vertex Shader
1.1
Compute
GFX1

Render Config

Pixel Shaders
2
Vertex Shaders
1
TMUs
6
ROPs
2
Max. TDP
23 W

All Rage 7 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV200 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Radeon 7500 215R7TZAGA12 64 MB 2 / 1 6 2 290 MHz 230 MHz
ATI Radeon 7500 Mac Edition 32 MB 2 / 1 6 2 260 MHz 180 MHz
ATI Radeon 7500 LE 215R7TSAGA12 64 MB 2 / 1 6 2 250 MHz 175 MHz
ATI All-In-Wonder Radeon 7500 64 MB 2 / 0 6 2 260 MHz 180 MHz
ATI All-In-Wonder VE 64 MB 2 / 0 6 2 260 MHz 250 MHz

RV200 GPU Notes

Codename: Morpheus
Graphics/Compute: GFX1
Video Immersion II
Programmable pixel&vertex pipelines