Report an Error

ATI RV360

Default
RV360
ATI's RV360 GPU uses the Rage 9 architecture and is made using a 130 nm production process at TSMC. With a die size of 76 mm² and a transistor count of 60 million it is a very small chip. RV360 supports DirectX 9.0 (Feature Level 9_0). It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
RV360
Architecture
Rage 9
Foundry
TSMC
Process Size
130 nm
Transistors
60 million
Density
789.5K / mm²
Die Size
76 mm²
Released
Oct 1st, 2003

Graphics Features

DirectX
9.0 (9_0)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
Compute
GFX2

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Max. TDP
24 W

All Rage 9 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV360 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Radeon 9600 XT RV360 XT 128 MB 4 / 2 4 4 500 MHz 300 MHz
ATI All-In-Wonder 9600 XT 128 MB 4 / 2 4 4 527 MHz 324 MHz
ATI Radeon X1050 AGP 128 MB 4 / 2 4 4 250 MHz 203 MHz

RV360 GPU Notes

Codename: Shivah
Graphics/Compute: GFX2
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines