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ATI RV350

Default
RV350
RV350 LE
RV350 LE
RV350 LX
RV350 LX
RV350 XT
RV350 XT
Die Shot
Die Shot
ATI's RV350 GPU uses the R300 architecture and is made using a 130 nm production process at TSMC. With a die size of 76 mm² and a transistor count of 60 million it is a very small chip. RV350 supports DirectX 9.0 (Feature Level 9_0). Modern GPU compute technologies are not available. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Mar 1st, 2003
GPU Name
RV350
Mobile Variant
M10
Codename
Shivah
Architecture
R300
Foundry
TSMC
Process Size
130 nm
Transistors
60 million
Density
789.5K / mm²
Die Size
76 mm²

Graphics Features

DirectX
9.0 (9_0)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
WDDM
1.0
Compute
GFX2

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Max. TDP
24 W

All R300 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV350 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
RV350 PRO 128 MB 4 / 2 4 4 400 MHz 300 MHz
RV350 LX 64 MB 4 / 2 4 4 250 MHz 200 MHz
128 MB 4 / 2 4 4 398 MHz 324 MHz
RV350 SE 64 MB 4 / 2 4 4 325 MHz 200 MHz
RV350 LE 64 MB 4 / 2 4 4 324 MHz 189 MHz
64 MB 4 / 2 4 4 250 MHz 200 MHz
128 MB 4 / 2 4 4 324 MHz 196 MHz
RV350 GL 128 MB 4 / 2 4 4 398 MHz 297 MHz
RV350 LE 256 MB 4 / 2 4 4 324 MHz 196 MHz
128 MB 4 / 2 4 4 250 MHz 200 MHz
RV350 XT 128 MB 4 / 2 4 4 425 MHz 325 MHz
RV350 GL 64 MB 4 / 2 4 4 324 MHz 203 MHz

RV350 GPU Notes

Mobile Variant: M10
Codename: Shivah
Graphics/Compute: GFX2
Smart Shader 2.0
Smooth Vision 2.1
TruForm 2.0
FullStream
Hyper Z III+
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines
Apr 16th, 2024 01:05 EDT change timezone

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