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ATI RV535

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RV535
ATI's RV535 GPU uses the R500 architecture and is made using a 80 nm production process at TSMC. With a die size of 131 mm² and a transistor count of 330 million it is a small chip. RV535 supports DirectX 9.0c (Feature Level 9_3). It features 12 pixel shaders and 5 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
RV535
Architecture
R500
Foundry
TSMC
Process Size
80 nm
Transistors
330 million
Density
2.5M / mm²
Die Size
131 mm²
Released
Aug 23rd, 2006

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
Compute
GFX2

Render Config

Pixel Shaders
12
Vertex Shaders
5
TMUs
4
ROPs
4
Max. TDP
44 W

All R500 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV535 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Radeon X1650 PRO RV535 XT 256 MB 12 / 5 4 4 600 MHz 700 MHz
ATI Radeon X1650 PRO AGP RV535 XT 256 MB 12 / 5 4 4 600 MHz 700 MHz
ATI Radeon X1700 FSC RV535 FSC 256 MB 12 / 5 4 4 587 MHz 695 MHz

RV535 GPU Notes

Codename: Van Gogh
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines

RV535 Chip Numbers:
RV535 LE (215CAEAKA26FG)