ATI RV535
ATI's RV535 GPU uses the R500 architecture and is made using a 80 nm production process at TSMC. With a die size of 131 mm² and a transistor count of 330 million it is a small chip. RV535 supports DirectX 9.0c (Feature Level 9_3). It features 12 pixel shaders and 5 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
- GPU Name
- RV535
- Architecture
- R500
- Foundry
- TSMC
- Process Size
- 80 nm
- Transistors
- 330 million
- Density
- 2.5M / mm²
- Die Size
- 131 mm²
- Released
- Aug 23rd, 2006
Graphics Features
- DirectX
- 9.0c (9_3)
- OpenGL
- 2.0
- OpenCL
- N/A
- Vulkan
- N/A
- Shader Model
- 3.0
- Compute
- GFX2
Render Config
- Pixel Shaders
- 12
- Vertex Shaders
- 5
- TMUs
- 4
- ROPs
- 4
- Max. TDP
- 44 W
All R500 GPUs
ATI GPU Architecture History
Graphics cards using the ATI RV535 GPU
Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
ATI Radeon X1650 PRO
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RV535 XT | 256 MB | 12 / 5 | 4 | 4 | 600 MHz | 700 MHz |
ATI Radeon X1650 PRO AGP
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RV535 XT | 256 MB | 12 / 5 | 4 | 4 | 600 MHz | 700 MHz |
ATI Radeon X1700 FSC
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RV535 FSC | 256 MB | 12 / 5 | 4 | 4 | 587 MHz | 695 MHz |
RV535 GPU Notes
Codename: Van Gogh Graphics/Compute: GFX2 Display Core Engine: 1.0 Avivo Video Programmable pixel&vertex pipelines RV535 Chip Numbers: RV535 LE (215CAEAKA26FG) |