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ATI RV560

Default
RV560
ATI's RV560 GPU uses the R500 architecture and is made using a 80 nm production process at TSMC. With a die size of 230 mm² and a transistor count of 330 million it is a medium-sized chip. RV560 supports DirectX 9.0c (Feature Level 9_3). It features 24 pixel shaders and 8 vertex shaders, 8 texture mapping units and 8 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
RV560
Architecture
R500
Foundry
TSMC
Process Size
80 nm
Transistors
330 million
Density
1.4M / mm²
Die Size
230 mm²
Released
Oct 30th, 2006

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0
Compute
GFX2

Render Config

Pixel Shaders
24
Vertex Shaders
8
TMUs
8
ROPs
8
Max. TDP
55 W

All R500 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV560 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
ATI Radeon X1650 GT RV560 GT 128 MB 24 / 8 8 8 400 MHz 400 MHz
ATI Radeon X1650 XT RV560 XT 256 MB 24 / 8 8 8 525 MHz 700 MHz
ATI Radeon X1650 XT Dual RV560 XT 256 MB 24 / 8 8 8 525 MHz 700 MHz
ATI Radeon X1650 XT AGP RV560 XT 512 MB 24 / 8 8 8 540 MHz 680 MHz
ATI Radeon X1700 SE RV560 SE 512 MB 24 / 8 8 8 500 MHz 500 MHz

RV560 GPU Notes

Codename: Warhol
Graphics/Compute: GFX2
Display Core Engine: 1.0
Avivo Video
Programmable pixel&vertex pipelines